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Releases: jwvhewitt/gearhead-2

GearHead2 v0.701: Emergency Bugfix

03 Dec 09:55
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gh2_version0701

After releasing v0.700 yesterday, I've been informed that it crashes on Windows, there's a spelling error, and the version on the title screen still reads 0.630. So, here's a quick update that fixes all three problems. Let me know if you run into any more bugs.

GearHead2 v0.700: Caught Up to GearHead1

02 Dec 15:00
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gh2_newtitlescreen

This version catches GearHead2 up to the improvements made to GearHead1, and fixes some problems that have been around since v0.630. Here's the complete list of changes:

*Fixed last chapter deadend bugs
*New graphics for fortress, spaceships

gh2_newspaceship

*Updated character generator (chargen.pp)
*ExpressDelivery info display now works (services.pp)
*Cosplay changed from separate program to main menu option (cosplay2.pas)
*Some illegal characters removed from filenames (texutil.pp)
*Obsolete memos no longer appear in browser (arenascript.pp)
*FillRectWithSprite can now accept offsets (sdlgfx.pp)
*Bishounen now gives +10 reaction bonus and universal admiration (interact.pp)
*Added nonbinary, undefined genders and romance options (ghchars.pp)
*Improve Stats menu shows stat descriptions (training.pp)
*Default weapon name should now be correct (ghweapon.pp)
*Color menu is properly recentered when screen resizes (colormenu.pp)
*String input routine now uses DynamicRect (sdlgfx.pp)
*SDL screen now resizable (sdlgfx.pp)
*VGFX_Zone changed to object with GetRect method (vidgfx.pp)
*Fixed "Ask About Rumors" abrupt conversation end (arenascript.pp)

GearHead 2 v0.630: Moving Right Along

30 Jun 00:36
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gh2_titlescreen

This is not a very exciting release. Mostly, I wanted to complete the move to GitHub and establish the new status quo for GearHead-2. This version features the never-officially-released changes from the SourceForge svn repositiory, plus some recent bugfixes and improvements ported from the revived GearHead-1.

Try it out and let me know what you think. Here's the complete list of changes:

  • Fixed shopkeepers never changing wares bug (services.pp)
  • Added more item sprites by Francisco Munoz
  • Added Names_Above_Heads to options menu (pcaction.pp)
  • Added updated ColorMenu from GH1 (colormenu.pp)
  • Game automatically saved upon quit (pcaction.pp)
  • Renamed executable to gearhead2 (gearhead2.pas)
  • Moved save files, config file to config folder (user folder on Windows)
  • Added updated InfoBox from GH1 (sdlgfx.pp)
  • Title screen menu set to RPMNoCancel in SDL (gharena.pas)
  • Fixed AutoTraining overspending bug (pcaction.pp)
  • Fixed possible crash from ending a story inside a conversation (arenascript.pp)
  • All usable skills, talents known by lancemates now in skill menu (pcaction.pp)
  • Added InfoTier stat for modules (ghmodule.pp,sdlinfo.pp,coninfo.pp)
  • Character limbs resized as Body stat changes (Michael Deutschmann patch)
  • Can transfer items in combat if nearby (Michael Deutschmann patch)
  • New portrait loaded if old portrait not found (sdlinfo.pp)
  • Fixed problem with character sprites on Linux (sdlmap.pp)
  • 3D interface, cute interface abandoned
  • Modified armor penetration algorithm (action.pp)
  • Pilot cannot eject if marked as integral (action.pp, for debugging)
  • Removed +P, +C core story descriptors
  • Added Plot xxran descriptor for factions (narration.pp)
  • Removed the partner, comp scene, love interest, hanging NPC from core story