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Fixes of little patches which look like UV artifacts. #141

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4 changes: 2 additions & 2 deletions source/xatlas/xatlas.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -6771,11 +6771,11 @@ struct PiecewiseParam
}
XA_DEBUG_ASSERT(freeVertex != UINT32_MAX);
if (m_vertexInPatch.get(freeVertex)) {
#if 0
// #if 0
// If the free vertex is already in the patch, the face is enclosed by the patch. Add the face to the patch - don't need to assign texcoords.
freeVertex = UINT32_MAX;
addFaceToPatch(oface);
#endif
// #endif
continue;
}
// Check this here rather than above so faces enclosed by the patch are always added.
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