PyMusic is a simple music player made in Python, created as a study project and out of curiosity about how an audio player works at a basic level.
During my daily routine, I realized that I listen to music very often while studying or doing other tasks. At some point, a simple question came up:
“How does a music player actually work?”
Instead of just using a ready-made player, I decided to try building my own, even if it was simple. From that point on, I started studying how a music player works internally, which technologies could be used, and what would be the easiest and most viable way to implement the idea.
This process took several days of thinking, testing, and decision-making, especially when choosing the technologies and defining the player’s logic.
PyMusic is not intended to be a complex music player or to compete with full-featured solutions already available.
Its main goal is to be:
- Simple
- Lightweight
- Functional
The core idea is:
- Select music files
- Read those files
- Play audio
- Allow something like a basic playlist
- Be a music player to listen to while doing other activities
There is no API synchronization, no advanced features, and no complex integrations.
- Compact graphical interface
- Local music player (files from your computer)
- Basic playback control (play / pause)
- Volume control
- Designed to be easy to understand and extend
- Python
- CustomTkinter — graphical user interface
- Pygame — audio playback
- Pillow (PIL) — image handling
- Tkinter — native components such as file dialogs
This project was developed with a focus on learning, experimentation, and understanding concepts such as:
- Graphical user interfaces
- State control
- Audio playback logic
- Code organization
It also serves as a foundation for future improvements and studies.
🎧 PyMusic was born from curiosity and the desire to understand how something seemingly simple works behind the scenes.