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Vectorized Realms

A hobby project to create a vector map of Faerun (possibly extended to Toril) during the D&D 3.5e (~1376 DR). My approach is to approximate the iconic drawing style of the official 2001 map using a combination of svg path generation scripts and filters and then apply them on an svg map, containing only the outlines of geographic regions.

Ideally this should have the following benefits:

  • Simple Editing: Changing existing features of the map or adding new ones can be done in an SVG editor.
  • High Quality Zoom: SVG enables creation of detail maps without getting pixelated results.
  • Merging of Different Sources: Detail maps of specific maps exist and the vector format should aid in the combination of different map sources.
  • GeoJson, TopoJson output: Vector data can be used in online map interfaces like Open Layers

Detailed information about the progress can be found in the blog.

Vectorized Realms is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.

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Creating a vector map of the Forgotten Realms

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