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Add note to readme about SDL rendertype #25

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1 change: 1 addition & 0 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -88,6 +88,7 @@ These options are available:
* `USE_OPENGL=USE_GLES2` – enable use of OpenGL ES 2.0 acceleration. (Not a valid setting for MSVC.)
* `USE_OPENGL=0` – disable use of OpenGL acceleration.
* `WITHOUT_GTK=1` – disable use of GTK+ to provide launch windows and load/save file choosers.
* `RENDERTYPE=SDL` - force use of SDL2 backend on windows (to enable sound on mingw for example)

Test game configuration
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