The One created with C++ and SDL2 Tileset Game Engine Prototype made with SDL2 and C++
Includes ImGui for debug window buttons and prompts https://github.com/ocornut/imgui
Search environment variables in your search bar then click Environment Variables Then click new under system variables for each of the following
C:\msys64\mingw64\bin
https://www.msys2.org/ Install Msys2
Step 2: Run the setup.ps1 script in an Admin Terminal/Powershell to install Chocolatey and MinGW with dependencies
Open a Admin Terminal/Powershell and navagate to the game directory of TheOneSDL that contains dll files You could copy your path from the file explorer and paste it in the path if you'd like
cd (your game path here)
Then run the script with the following (The execution bypass is for temporarily running scripts)
PowerShell -ExecutionPolicy Bypass
.\setup.ps1
Compiles program `
make
Cleans up all object files (use this if you edit code in a header file or delete a specific object file you edited)
make cleanall
You can also this if the command doesn't work
del /Q *.o
Execute program
.\TheOne.exe