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11.0.10, fix crash with Whisperwoods
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itsmeow committed Jan 8, 2023
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55 changes: 37 additions & 18 deletions changelog.md
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# 11.0.10
- Fixed crash with Whisperwoods

# 11.0.9

- 1.19: Fixed mixin crash

# 11.0.8

- Updated Spanish Localization (Thanks angelapuzzle)
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- Lammergeiers
- 1.18: Internal optimizations and cleanup

# 11.0.7

- 1.19 Forge: Fix for Forge 41.0.94

# 11.0.6

- 1.19: Bobbit Worms can burrow in mud
- 1.19: Bobbit Worms have a new block tag `bobbit_burrowable` that controls what they can burrow in
- 1.19: BiomeTypes (automated spawn biome selection) has been reworked to use biome tags on both Forge and Fabric. This should improve compatibility with Fabric biome mods like BYG.
- 1.19: Trillium frequency in swamps doubled (frequency of 1/32 -> 1/16)
- 1.19: Trillium now generate in mangrove swamps with a frequeuncy of 1/4 (8x higher than original frequency).

# 11.0.5

- Fixed bug where the goose pickup blocklist did not work
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- Fixed pack format being incorrect
- Fixed jellyfish, lamprey, eels, barracuda, flying fish, and piranha using empty buckets instead of water buckets to be "bucketed"
- Fixed possible crash with Octopus loading
- Fixed some models shaking when the game is
- Fixed some models shaking when the game is
- Fixed tamed animals attacking other tamed animals from the same owner
- All entities now have their own loot table and can be replaced by datapacks as expected
- Fixed raw language keys when killed by a tarantula hair or badger dirt
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- Fixed serializable errors on newer Java versions (Java 11+)
- Fixed configuration using last loaded biomes as defaults instead of the actual defaults
- 1.15: Fixed duplicate spawn entries when the world is reloaded
- 1.16: Fixed GlobalEntityTypeAttributes.put warnings on newer Forge versions
- 1.16: Fixed GlobalEntityTypeAttributes.put warnings on newer Forge versions
- 1.16: Fixed moose heads and brown bear heads not appearing in the creative menu or JEI
- 1.16: Essential Features portable jukebox compat now works with standalone version
- 1.16: Fixed config loading issues
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- Added baby deer
- Added Translation: Hungarian
- Updated Translations:
- German
- Esperanto
- English
- Spanish
- French
- Japanese
- Portuguese
- Russian
- German
- Esperanto
- English
- Spanish
- French
- Japanese
- Portuguese
- Russian

3.0.1
-
- Fixed Hand of Fate breaking bug
- Added a secret :D
- Updated Translations:
- German
- Esperanto
- English
- Spanish
- French
- Japanese
- Portuguese
- Russian
- German
- Esperanto
- English
- Spanish
- French
- Japanese
- Portuguese
- Russian

3.0.0
-
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4 changes: 2 additions & 2 deletions gradle.properties
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# Mod Attributes
mod_version = 11.0.8
mod_version = 11.0.10
mod_id = betteranimalsplus
maven_group = dev.itsmeow.betteranimalsplus

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architectury_version = 1.32.66
fabric_loader_version = 0.12.12
fabric_api_version = 0.42.0+1.16
imdlib_version = 1.16.5-a2457eaedc791fc6e10b5e3fa0a18abe227f187c
imdlib_version = 1.16.5-02c563f26ea8f929053963d7e6bf99a90dcb7b5d

# Publishing
github = itsmeow/betteranimalsplus
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