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OpenGL2: bright corners on curved surfaces #700

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kai-li-wop opened this issue Dec 17, 2024 · 0 comments
Open

OpenGL2: bright corners on curved surfaces #700

kai-li-wop opened this issue Dec 17, 2024 · 0 comments

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@kai-li-wop
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kai-li-wop commented Dec 17, 2024

Looks like the OpenGL2 renderer causes bright corners on curved surfaces, resulting in some pretty ugly breaks between normal brushes and curved surfaces. This is very visible in some custom maps with excessive use of curved surfaces.

grafik

grafik

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