refactor: B2ChainSegment parameters to use 'in' modifier in collision… #74
Annotations
10 warnings
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Build:
src/Box2D.NET.Samples/Samples/Benchmarks/BenchmarkSleep.cs#L27
The field 'BenchmarkSleep.m_awake' is never used
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Build:
src/Box2D.NET.Samples/Samples/Stackings/CapsuleStack.cs#L18
The field 'CapsuleStack.Event.indexB' is never used
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Build:
src/Box2D.NET.Samples/Graphics/FontsV1.cs#L153
The variable 'ph' is assigned but its value is never used
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Build:
src/Box2D.NET.Samples/Graphics/FontsV1.cs#L152
The variable 'pw' is assigned but its value is never used
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Build:
src/Box2D.NET.Samples/Graphics/FontsV1.cs#L65
The variable 'fileBufferCapacity' is assigned but its value is never used
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Build:
src/Box2D.NET.Samples/Samples/Characters/Mover.cs#L310
The variable 'noWalkSteer' is assigned but its value is never used
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Build:
src/Box2D.NET.Samples/Primitives/TaskScheduler.cs#L40
The variable 'loop' is assigned but its value is never used
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Build:
src/Box2D.NET/B2Distances.cs#L497
Comparing a span to 'null' might be redundant, the 'null' literal will be implicitly converted to a 'Span<T>.Empty' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca2265)
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Build:
src/Box2D.NET/B2Solvers.cs#L60
Unreachable code detected
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Build:
src/Box2D.NET/B2Solvers.cs#L52
Unreachable code detected
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