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feat(zip): add optional inflater pooling (#843)
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lahma authored Aug 12, 2023
1 parent a73e64d commit ff2d7c3
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Showing 13 changed files with 233 additions and 29 deletions.
Original file line number Diff line number Diff line change
@@ -1,18 +1,16 @@
<Project Sdk="Microsoft.NET.Sdk">

<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFrameworks>net6.0;netcoreapp3.1;net462</TargetFrameworks>
</PropertyGroup>
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFrameworks>net462;net6.0</TargetFrameworks>
</PropertyGroup>

<ItemGroup>
<PackageReference Include="BenchmarkDotNet">
<Version>0.12.1</Version>
</PackageReference>
<PackageReference Include="BenchmarkDotNet" Version="0.13.7" />
</ItemGroup>

<ItemGroup>
<ProjectReference Include="..\..\src\ICSharpCode.SharpZipLib\ICSharpCode.SharpZipLib.csproj" />
<ProjectReference Include="..\..\src\ICSharpCode.SharpZipLib\ICSharpCode.SharpZipLib.csproj" />
</ItemGroup>

</Project>
5 changes: 2 additions & 3 deletions benchmark/ICSharpCode.SharpZipLib.Benchmark/Program.cs
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Expand Up @@ -9,9 +9,8 @@ public class MultipleRuntimes : ManualConfig
{
public MultipleRuntimes()
{
AddJob(Job.Default.WithToolchain(CsProjClassicNetToolchain.Net461).AsBaseline()); // NET 4.6.1
AddJob(Job.Default.WithToolchain(CsProjCoreToolchain.NetCoreApp21)); // .NET Core 2.1
AddJob(Job.Default.WithToolchain(CsProjCoreToolchain.NetCoreApp31)); // .NET Core 3.1
AddJob(Job.Default.WithToolchain(CsProjClassicNetToolchain.Net462).AsBaseline()); // NET 4.6.2
AddJob(Job.Default.WithToolchain(CsProjCoreToolchain.NetCoreApp60)); // .NET 6.0
}
}

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63 changes: 63 additions & 0 deletions benchmark/ICSharpCode.SharpZipLib.Benchmark/Zip/ZipFile.cs
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@@ -0,0 +1,63 @@
using System;
using System.IO;
using System.Net.Http;
using System.Threading.Tasks;
using BenchmarkDotNet.Attributes;
using ICSharpCode.SharpZipLib.Zip;

namespace ICSharpCode.SharpZipLib.Benchmark.Zip
{
[MemoryDiagnoser]
[Config(typeof(MultipleRuntimes))]
public class ZipFile
{
private readonly byte[] readBuffer = new byte[4096];
private string zipFileWithLargeAmountOfEntriesPath;

[GlobalSetup]
public async Task GlobalSetup()
{
SharpZipLibOptions.InflaterPoolSize = 4;

// large real-world test file from test262 repository
string commitSha = "2e4e0e6b8ebe3348a207144204cb6d7a5571c863";
zipFileWithLargeAmountOfEntriesPath = Path.Combine(Path.GetTempPath(), $"{commitSha}.zip");
if (!File.Exists(zipFileWithLargeAmountOfEntriesPath))
{
var uri = $"https://github.com/tc39/test262/archive/{commitSha}.zip";

Console.WriteLine("Loading test262 repository archive from {0}", uri);

using (var client = new HttpClient())
{
using (var downloadStream = await client.GetStreamAsync(uri))
{
using (var writeStream = File.OpenWrite(zipFileWithLargeAmountOfEntriesPath))
{
await downloadStream.CopyToAsync(writeStream);
Console.WriteLine("File downloaded and saved to {0}", zipFileWithLargeAmountOfEntriesPath);
}
}
}
}

}

[Benchmark]
public void ReadLargeZipFile()
{
using (var file = new SharpZipLib.Zip.ZipFile(zipFileWithLargeAmountOfEntriesPath))
{
foreach (ZipEntry entry in file)
{
using (var stream = file.GetInputStream(entry))
{
while (stream.Read(readBuffer, 0, readBuffer.Length) > 0)
{
}
}
}
}
}
}
}
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@@ -1,5 +1,4 @@
using System;
using System.IO;
using System.IO;
using BenchmarkDotNet.Attributes;

namespace ICSharpCode.SharpZipLib.Benchmark.Zip
Expand All @@ -15,7 +14,8 @@ public class ZipInputStream
byte[] zippedData;
byte[] readBuffer = new byte[4096];

public ZipInputStream()
[GlobalSetup]
public void GlobalSetup()
{
using (var memoryStream = new MemoryStream())
{
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@@ -1,5 +1,4 @@
using System;
using System.IO;
using System.IO;
using System.Threading.Tasks;
using BenchmarkDotNet.Attributes;

Expand All @@ -16,7 +15,8 @@ public class ZipOutputStream
byte[] outputBuffer;
byte[] inputBuffer;

public ZipOutputStream()
[GlobalSetup]
public void GlobalSetup()
{
inputBuffer = new byte[ChunkSize];
outputBuffer = new byte[N];
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66 changes: 66 additions & 0 deletions src/ICSharpCode.SharpZipLib/Core/InflaterPool.cs
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@@ -0,0 +1,66 @@
using System;
using System.Collections.Concurrent;
using ICSharpCode.SharpZipLib.Zip.Compression;

namespace ICSharpCode.SharpZipLib.Core
{
/// <summary>
/// Pool for <see cref="Inflater"/> instances as they can be costly due to byte array allocations.
/// </summary>
internal sealed class InflaterPool
{
private readonly ConcurrentQueue<PooledInflater> noHeaderPool = new ConcurrentQueue<PooledInflater>();
private readonly ConcurrentQueue<PooledInflater> headerPool = new ConcurrentQueue<PooledInflater>();

internal static InflaterPool Instance { get; } = new InflaterPool();

private InflaterPool()
{
}

internal Inflater Rent(bool noHeader = false)
{
if (SharpZipLibOptions.InflaterPoolSize <= 0)
{
return new Inflater(noHeader);
}

var pool = GetPool(noHeader);

PooledInflater inf;
if (pool.TryDequeue(out var inflater))
{
inf = inflater;
inf.Reset();
}
else
{
inf = new PooledInflater(noHeader);
}

return inf;
}

internal void Return(Inflater inflater)
{
if (SharpZipLibOptions.InflaterPoolSize <= 0)
{
return;
}

if (!(inflater is PooledInflater pooledInflater))
{
throw new ArgumentException("Returned inflater was not a pooled one");
}

var pool = GetPool(inflater.noHeader);
if (pool.Count < SharpZipLibOptions.InflaterPoolSize)
{
pooledInflater.Reset();
pool.Enqueue(pooledInflater);
}
}

private ConcurrentQueue<PooledInflater> GetPool(bool noHeader) => noHeader ? noHeaderPool : headerPool;
}
}
3 changes: 2 additions & 1 deletion src/ICSharpCode.SharpZipLib/GZip/GzipInputStream.cs
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Expand Up @@ -4,6 +4,7 @@
using System;
using System.IO;
using System.Text;
using ICSharpCode.SharpZipLib.Core;

namespace ICSharpCode.SharpZipLib.GZip
{
Expand Down Expand Up @@ -82,7 +83,7 @@ public GZipInputStream(Stream baseInputStream)
/// Size of the buffer to use
/// </param>
public GZipInputStream(Stream baseInputStream, int size)
: base(baseInputStream, new Inflater(true), size)
: base(baseInputStream, InflaterPool.Instance.Rent(true), size)
{
}

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15 changes: 15 additions & 0 deletions src/ICSharpCode.SharpZipLib/SharpZipLibOptions.cs
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@@ -0,0 +1,15 @@
using ICSharpCode.SharpZipLib.Zip.Compression;

namespace ICSharpCode.SharpZipLib
{
/// <summary>
/// Global options to alter behavior.
/// </summary>
public static class SharpZipLibOptions
{
/// <summary>
/// The max pool size allowed for reusing <see cref="Inflater"/> instances, defaults to 0 (disabled).
/// </summary>
public static int InflaterPoolSize { get; set; } = 0;
}
}
2 changes: 1 addition & 1 deletion src/ICSharpCode.SharpZipLib/Zip/Compression/Inflater.cs
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Expand Up @@ -137,7 +137,7 @@ public class Inflater
/// True means, that the inflated stream doesn't contain a Zlib header or
/// footer.
/// </summary>
private bool noHeader;
internal bool noHeader;

private readonly StreamManipulator input;
private OutputWindow outputWindow;
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14 changes: 14 additions & 0 deletions src/ICSharpCode.SharpZipLib/Zip/Compression/PooledInflater.cs
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@@ -0,0 +1,14 @@
using ICSharpCode.SharpZipLib.Core;

namespace ICSharpCode.SharpZipLib.Zip.Compression
{
/// <summary>
/// A marker type for pooled version of an inflator that we can return back to <see cref="InflaterPool"/>.
/// </summary>
internal sealed class PooledInflater : Inflater
{
public PooledInflater(bool noHeader) : base(noHeader)
{
}
}
}
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@@ -1,6 +1,7 @@
using System;
using System.IO;
using System.Security.Cryptography;
using ICSharpCode.SharpZipLib.Core;

namespace ICSharpCode.SharpZipLib.Zip.Compression.Streams
{
Expand Down Expand Up @@ -339,7 +340,7 @@ public class InflaterInputStream : Stream
/// The InputStream to read bytes from
/// </param>
public InflaterInputStream(Stream baseInputStream)
: this(baseInputStream, new Inflater(), 4096)
: this(baseInputStream, InflaterPool.Instance.Rent(), 4096)
{
}

Expand Down Expand Up @@ -630,6 +631,12 @@ protected override void Dispose(bool disposing)
baseInputStream.Dispose();
}
}

if (inf is PooledInflater inflater)
{
InflaterPool.Instance.Return(inflater);
}
inf = null;
}

/// <summary>
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