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@@ -1,7 +1,10 @@ | ||
[package] | ||
name = "iced_aw" | ||
version = "0.7.0" | ||
authors = ["Kaiden42 <[email protected]>", "Andrew Wheeler <[email protected]>"] | ||
authors = [ | ||
"Kaiden42 <[email protected]>", | ||
"Andrew Wheeler <[email protected]>", | ||
] | ||
edition = "2021" | ||
description = "Additional widgets for the Iced GUI library" | ||
license = "MIT" | ||
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@@ -19,7 +22,7 @@ color_picker = ["icon_text", "iced_widget/canvas"] | |
cupertino = ["iced_widget/canvas", "time"] | ||
floating_element = [] | ||
grid = [] | ||
glow = [] # TODO | ||
glow = [] # TODO | ||
icon_text = ["icons"] | ||
icons = [] | ||
modal = [] | ||
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@@ -88,6 +91,7 @@ members = [ | |
"examples/grid", | ||
"examples/modal", | ||
"examples/modal_component", | ||
"examples/multiple_modals", | ||
"examples/tab_bar", | ||
"examples/tabs", | ||
"examples/time_picker", | ||
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@@ -99,7 +103,7 @@ members = [ | |
"examples/menu", | ||
"examples/spinner", | ||
"examples/context_menu", | ||
"examples/WidgetIDReturn" | ||
"examples/WidgetIDReturn", | ||
] | ||
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||
[workspace.dependencies.iced] | ||
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@@ -111,4 +115,3 @@ features = ["advanced", "lazy", "tokio"] | |
[workspace.dependencies.iced_aw] | ||
path = "./" | ||
default-features = false | ||
|
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@@ -0,0 +1,11 @@ | ||
[package] | ||
name = "multiple_modals" | ||
version = "0.1.0" | ||
authors = ["Luca Trevisani <[email protected]>"] | ||
edition = "2021" | ||
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# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html | ||
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[dependencies] | ||
iced_aw = { workspace = true, features = ["card", "modal"] } | ||
iced.workspace = true |
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use iced::widget::{button, column, container, row, text, vertical_space}; | ||
use iced::{alignment, executor, font, window}; | ||
use iced::{Alignment, Application, Command, Element, Length, Settings, Theme}; | ||
use iced_aw::{card, modal, CardStyles}; | ||
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fn main() -> iced::Result { | ||
MultipleModalsExample::run(Settings { | ||
window: window::Settings { | ||
size: (500, 150), | ||
position: window::Position::Centered, | ||
..Default::default() | ||
}, | ||
..Default::default() | ||
}) | ||
} | ||
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enum State { | ||
Start, | ||
Button1, | ||
Button2, | ||
Button3, | ||
End, | ||
} | ||
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enum ButtonPressed { | ||
Correct, | ||
Wrong, | ||
} | ||
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struct MultipleModalsExample { | ||
state: State, | ||
button_pressed: Option<ButtonPressed>, | ||
} | ||
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#[derive(Debug, Clone)] | ||
enum Message { | ||
FontLoaded(Result<(), font::Error>), | ||
ButtonStartPressed, | ||
Button1Pressed, | ||
Button2Pressed, | ||
Button3Pressed, | ||
ButtonRestartPressed, | ||
ButtonQuitPressed, | ||
CloseOverlay, | ||
} | ||
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impl Application for MultipleModalsExample { | ||
type Executor = executor::Default; | ||
type Message = Message; | ||
type Theme = Theme; | ||
type Flags = (); | ||
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fn new(_flags: Self::Flags) -> (Self, Command<Self::Message>) { | ||
( | ||
Self { | ||
state: State::Start, | ||
button_pressed: None, | ||
}, | ||
font::load(iced_aw::graphics::icons::ICON_FONT_BYTES).map(Message::FontLoaded), | ||
) | ||
} | ||
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fn title(&self) -> String { | ||
String::from("Multiple Modals example") | ||
} | ||
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fn update(&mut self, message: Self::Message) -> Command<Self::Message> { | ||
match message { | ||
Message::FontLoaded(_) => Command::none(), | ||
Message::ButtonStartPressed => { | ||
match self.state { | ||
State::Start => self.state = State::Button1, | ||
_ => panic!("button `Start` should be shown only with state `Start`"), | ||
} | ||
Command::none() | ||
} | ||
Message::Button1Pressed => { | ||
match self.state { | ||
State::Button1 => self.button_pressed = Some(ButtonPressed::Correct), | ||
State::Button2 | State::Button3 => { | ||
self.button_pressed = Some(ButtonPressed::Wrong) | ||
} | ||
_ => panic!( | ||
"button 1 should be shown only with states `Button1`, `Button2`, or `Button3`" | ||
), | ||
} | ||
Command::none() | ||
} | ||
Message::Button2Pressed => { | ||
match self.state { | ||
State::Button2 => self.button_pressed = Some(ButtonPressed::Correct), | ||
State::Button1 | State::Button3 => { | ||
self.button_pressed = Some(ButtonPressed::Wrong) | ||
} | ||
_ => panic!( | ||
"button 2 should be shown only with states `Button1`, `Button2`, or `Button3`" | ||
), | ||
} | ||
Command::none() | ||
} | ||
Message::Button3Pressed => { | ||
match self.state { | ||
State::Button3 => self.button_pressed = Some(ButtonPressed::Correct), | ||
State::Button1 | State::Button2 => { | ||
self.button_pressed = Some(ButtonPressed::Wrong) | ||
} | ||
_ => panic!( | ||
"button 3 should be shown only with states `Button1`, `Button2`, or `Button3`" | ||
), | ||
} | ||
Command::none() | ||
} | ||
Message::ButtonRestartPressed => { | ||
self.state = State::Button1; | ||
Command::none() | ||
} | ||
Message::ButtonQuitPressed => window::close(), | ||
Message::CloseOverlay => { | ||
match (&self.state, &self.button_pressed) { | ||
(State::Button1, Some(ButtonPressed::Correct)) => self.state = State::Button2, | ||
(State::Button2, Some(ButtonPressed::Correct)) => self.state = State::Button3, | ||
(State::Button3, Some(ButtonPressed::Correct)) => self.state = State::End, | ||
( | ||
State::Button1 | State::Button2 | State::Button3, | ||
Some(ButtonPressed::Wrong), | ||
) => (), | ||
_ => panic!( | ||
"overlays should open only with states `Button1`, `Button2`, or `Button3`" | ||
), | ||
} | ||
self.button_pressed = None; | ||
Command::none() | ||
} | ||
} | ||
} | ||
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fn view(&self) -> Element<Self::Message> { | ||
let underlay = { | ||
let body_string = match self.state { | ||
State::Start => "Press the Start button to begin", | ||
State::Button1 => "Press Button 1", | ||
State::Button2 => "Press Button 2", | ||
State::Button3 => "Press Button 3", | ||
State::End => "All done!", | ||
}; | ||
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let button = |label, message| { | ||
button(text(label).horizontal_alignment(alignment::Horizontal::Center)) | ||
.width(90) | ||
.on_press(message) | ||
}; | ||
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let foot_row = match self.state { | ||
State::Start => Some(row![button("Start", Message::ButtonStartPressed)]), | ||
State::Button1 | State::Button2 | State::Button3 => Some(row![ | ||
button("Button 1", Message::Button1Pressed), | ||
button("Button 2", Message::Button2Pressed), | ||
button("Button 3", Message::Button3Pressed) | ||
]), | ||
State::End => Some(row![ | ||
button("Restart", Message::ButtonRestartPressed), | ||
button("Quit", Message::ButtonQuitPressed), | ||
]), | ||
}; | ||
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match foot_row { | ||
Some(foot_row) => container( | ||
column![ | ||
vertical_space(Length::Fill), | ||
text(body_string), | ||
vertical_space(Length::Fill), | ||
foot_row.spacing(20) | ||
] | ||
.spacing(20) | ||
.padding(20) | ||
.align_items(Alignment::Center), | ||
) | ||
.width(Length::Fill) | ||
.center_x(), | ||
None => container(text(body_string)) | ||
.width(Length::Fill) | ||
.height(Length::Fill) | ||
.center_x() | ||
.center_y(), | ||
} | ||
}; | ||
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let overlay = self.button_pressed.as_ref().map(|button_pressed| { | ||
let head_string = match button_pressed { | ||
ButtonPressed::Correct => "Correct button", | ||
ButtonPressed::Wrong => "Wrong button", | ||
}; | ||
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let body_string = match button_pressed { | ||
ButtonPressed::Correct => match self.state { | ||
State::Button1 => "You pressed button 1!\nClose this dialogue to continue.", | ||
State::Button2 => "You pressed button 2!\nClose this dialogue to continue.", | ||
State::Button3 => "You pressed button 3!\nClose this dialogue to continue.", | ||
_ => panic!( | ||
"overlays should open only with states `Button1`, `Button2`, or `Button3`" | ||
), | ||
}, | ||
ButtonPressed::Wrong => { | ||
"You pressed the wrong button.\nClose this dialogue to continue." | ||
} | ||
}; | ||
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let card_style = match button_pressed { | ||
ButtonPressed::Correct => CardStyles::Success, | ||
ButtonPressed::Wrong => CardStyles::Danger, | ||
}; | ||
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card( | ||
text(head_string), | ||
text(body_string) | ||
.width(Length::Fill) | ||
.horizontal_alignment(alignment::Horizontal::Center), | ||
) | ||
.style(card_style) | ||
.max_width(300.0) | ||
.on_close(Message::CloseOverlay) | ||
}); | ||
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modal(underlay, overlay) | ||
.backdrop(Message::CloseOverlay) | ||
.on_esc(Message::CloseOverlay) | ||
.into() | ||
} | ||
} |