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PAEditor

The goal was to develop an editor for attaching objects (PAEditor) with a user-friendly interface

Interface language:

  • English
  • Русский
  • Українська
  • Беларускі
  • Português

Start:

  • To start working, you need to press the Y key.
  • You can create a project and upload it. (The project is automatically saved.)

Commands:

  • /headmove - enable/disable character's head rotation
  • /setweather - set weather
  • /settime - set time
  • /obj - create an object for viewing
  • /dellobj - delete the object for viewing

Button:

Manage

  • Left mouse button click opens a dialog with created processes
  • Right mouse button click opens a dialog for selecting multiple processes simultaneously

Export

  • Exports your project to a file. Path: scriptfiles > project > export.

New

  • Left mouse button click creates a new process
  • Right mouse button click opens a menu for manual input of the process

Delete

  • Delete the current attachment.

Dublicate

  • Duplicate the current attachment.

Objects

  • Left-click: Enter, add, or open a list of objects (added objects are saved).
  • Right-click: Open the list of objects.

Bone/Note

  • Left mouse button click changes bone for the current process
  • Right mouse button click changes comment for the current process

Symmetry

  • Mirror current object symmetrically and move to opposite bone.

Edit

  • Left mouse button click, edit object through the normal interface
  • Right mouse button click, edit object through the new interface
  • To move an object in the new interface, click and hold its icon with the left mouse button, then drag the cursor up, down, right, or left
  • To manually set a value in the new interface, right-click on the shortcut

Colors

  • Left-click: Enter, add, or open a list of colors (added colors are saved).
  • Right-click: Open the list of colors.

Camera Move

  • Enable/disable camera rotation in the quick access panel.

Animation

  • You can set an animation and add it to the list (added animations are saved).

Clear Anim

  • Clear the current animation.

Prev & Next Skin

  • Left-click: Quick skin switching.
  • Right-click: Quick skin switching and automatic project export.

Skin

  • Set a skin.