v0.1.5
·
673 commits
to main
since this release
- Fixed an error with the edge detection shader, where in some rare canvas sizes, there was a rounding error, causing the ascii edges to be offset to their correct position in x and/or y position.
- Kaleidoscope effect is now divided vertically.
- Noticeable especially with 2 segments. Previously, they were divided horizontally, now vertically.