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<?xml version="1.0" encoding="utf-8"?> | ||
<!-- Do not remove this test for UTF-8: if “Ω” doesn’t appear as greek uppercase omega letter enclosed in quotation marks, you should use an editor that supports UTF-8, not this one. --> | ||
<package xmlns="http://schemas.microsoft.com/packaging/2015/06/nuspec.xsd"> | ||
<metadata> | ||
<id>spright</id> | ||
<version>3.5.0</version> | ||
<packageSourceUrl>https://github.com/houmain/spright/blob/main/extra/chocolatey</packageSourceUrl> | ||
<owners>houmain</owners> | ||
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<title>Spright</title> | ||
<authors>Albert Kalchmair</authors> | ||
<projectUrl>https://github.com/houmain/spright</projectUrl> | ||
<iconUrl>https://raw.githubusercontent.com/houmain/spright/main/extra/icon.png</iconUrl> | ||
<licenseUrl>https://raw.githubusercontent.com/houmain/spright/main/LICENSE</licenseUrl> | ||
<requireLicenseAcceptance>false</requireLicenseAcceptance> | ||
<bugTrackerUrl>https://github.com/houmain/spright/issues</bugTrackerUrl> | ||
<tags>spright productivity automation cross-platform accessibility keyboard-layout keyboard-shortcuts context-awareness</tags> | ||
<summary>spright is more than a simple sprite sheet packer</summary> | ||
<description> | ||
An advanced sprite sheet packer and sprite annotator. | ||
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Its key ideas are: | ||
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- Keep all the information about the sprites and tiles, required for being efficiently consumable by the game engine, in a plain text file. | ||
- Instead of forcing one to split each sprite in a separate file and later address them using the filename, it should be possible to keep them in whatever format they are most conveniently to handle. | ||
- It should be possible to give each sprite an ID, group them (e.g. for animations) or further annotate them for game specific purposes. | ||
- The tool should be able to deduce obvious information from the input images and assist with completing the required information. | ||
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While any text editor can be used for writing the input definition, the [Visual Studio Code Extension](https://github.com/houmain/spright-vscode) can greatly simplify the process. | ||
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Also have a look at the [spright test suite](https://github.com/houmain/spright-test-suite) to get an impression of the functionality. | ||
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</description> | ||
<releaseNotes>See https://github.com/houmain/spright/releases</releaseNotes> | ||
</metadata> | ||
<files> | ||
<file src="tools\**" target="tools" /> | ||
</files> | ||
</package> |
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$url64 = "https://github.com/houmain/spright/releases/download/3.5.0/spright-3.5.0-win64.zip" | ||
$checksum64 = "5909644681DE388A6DCD7F7623CE6AB154D2B86906AA13B2085050309CB0A00E" | ||
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Install-ChocolateyZipPackage -PackageName "spright" -UnzipLocation "$(Split-Path -Parent $MyInvocation.MyCommand.Definition)" -Url64bit "$url64" -ChecksumType "sha256" -Checksum64 $checksum64 |
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