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Updated changelog
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houmain committed Mar 29, 2021
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## [Unreleased]

## [Version 1.17] - 2021-03-29
## Added
- Added open containing folder menu action.
- Added support for the #include directive.
- Added GPUPAD preprocessor definition.

## Changed
- Simplified working with multi-file shaders.
- Showing top-left corner of texture on open.
- Increased update rate of externally modified files.
- Improved binary editor cell editing.
- Checking buffer for modifications after download.
- Improved display of file paths.
- Changed default indentation.
- Improved theme.

## Fixed
- Restoring unmaximized window geometry.
- Handling different directory separators in Save Session As.
- Fixed index buffer offset.

## [Version 1.16] - 2021-01-31
### Added
- Iteration count for groups.
- Buffer block bindings.
- Sessions can be reloaded.

### Changed
- Binding uniform sets global script variable.
- Removed Script expression.
- Keep rendering with previous program version when invalid.
- Increased shader validation responsiveness.
- Increased automatic evaluation responsiveness.
- Keeping instance when opening session file.

### Fixed
- Improved auto completion popup.
- Fixed error message line number parsing.
- Fixed opening of buffer block editor.
- Fixed crash when opening missing image.
- Fixed not disappearing messages.
- Improved video playback on Windows.

## [Version 1.15] - 2021-01-05
### Added
- Providing builds for Linux and macOS.
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## [Version 1.0] - 2019-04-14

[Unreleased]: https://github.com/houmain/gpupad/compare/1.15...HEAD
[Unreleased]: https://github.com/houmain/gpupad/compare/1.17...HEAD
[Version 1.17]: https://github.com/houmain/gpupad/compare/1.16...1.17
[Version 1.16]: https://github.com/houmain/gpupad/compare/1.15...1.16
[Version 1.15]: https://github.com/houmain/gpupad/compare/1.14...1.15
[Version 1.14]: https://github.com/houmain/gpupad/compare/1.13...1.14
[Version 1.13]: https://github.com/houmain/gpupad/compare/1.12...1.13
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