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Tron AI bot for the Google AI competition
Copyright (C) Henrik Nordvik

This is my entry in the Google AI Challenge:
http://csclub.uwaterloo.ca/contest/
I first implemented it in python, then ported it to C++ for speed.

It basically uses minimax search with alpha-beta pruning. As an evaluasion
function is uses one BFS search from each player, and then counts the number of
squares each player reaches first.

henrikno+tron@gmail.com

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An AI bot that plays the game tron

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