Here lies an easy and awesome way to create contextual menus in iOS. Do you want to access a quick and beautiful popup menu by tapping on a sprite for your game? Do you want to do what Pinterest did and have a contextual menu popup in your UICollectionView by long pressing on a cell?
Well, you've come to the right place. Hopefully this will help my fellow iOS Developers create beautiful UX for their applications quickly and easily!
iOSContextualMenu
can be included in your project through any of these methods:
CocoaPods is a dependency manager for Cocoa projects. You can install it with the following command:
$ gem install cocoapods
To integrate iOSContextualMenu
through CocoaPods, make sure the use_frameworks!
line is included in your Podfile (iOSContextualMenu
is written in Swift so it needs to be brought in as a framework). Make sure these lines are somewhere in your Podfile
:
pod 'iOSContextualMenu'
Then, run the following command in Terminal where the Podfile is located:
$ pod install
Afterwards, whenever you need iOSContextualMenu
, add this line to the top of the file it's being used in:
import iOSContextualMenu
Carthage is a decentralized dependency manager that builds your dependencies and provides you with binary frameworks.
You can install Carthage with Homebrew using the following command:
$ brew update
$ brew install carthage
To integrate iOSContextualMenu
into your Xcode project using Carthage, specify it in your Cartfile
:
github "hectormatos2011/iOSContextualMenu"
Run carthage update
to build the framework and drag the built iOSContextualMenu.framework
into your Xcode project.
Afterwards, whenever you need iOSContextualMenu
, add this line to the top of the file it's being used in:
import iOSContextualMenu
To run the example project; clone the repo, and run pod install
from the Example directory first. A full blown example is included there. If you don't want to do that, then read ahead!
The iOSContextualMenu
uses a similar dataSource/delegate paradigm like UITableView
, UICollectionView
, UIPickerView
, etc.
To implement in your code, follow these steps (This code in these steps is for putting a contextual menu in every cell of a UICollectionView
. In this example, I'm adding the contextual menu code inside of my own UICollectionViewCell
subclass. Feel free to add a contextual menu to any UIView
or a subclass of UIView
if this isn't what you want. The following example will also work for UITableView
and its UITableViewCell
subclasses):
In your interface declaration, make sure to make your object comply to ContextualMenuDelegate
and ContextualMenuDataSource
class CollectionViewCell: ContextualMenuDelegate, ContextualMenuDataSource {}
After creating the UIView
that you want to attach a contextual menu to, treat iOSContextualMenu
as you would any UITableView
let contexualMenu: ContextualMenu()
contextualMenu.delegate = self
contextualMenu.dataSource = self
view.addSubview(contextualMenu)
Now implement the contextual menu's dataSource methods like you would for any UITableView
, UICollectionView
, or UIPickerView
Data Source:
func numberOfMenuItems(for menu: ContextualMenu) -> Int {
return shareItems.count
}
After implementing your data source, we'll implement our delegate methods
func contextualMenu(_ menu: ContextualMenu, viewForMenuItemAt index: Int) -> UIView {
return UIImageView(image: shareItems[index].image)
}
Currently, the minimum iOS requirement is iOS9 for this class to work.
Hector Matos, [email protected]
iOSContextualMenu
is available under the MIT license. See the LICENSE file for more info.