Releases: hamstar0/tml-emitters-mod
Releases · hamstar0/tml-emitters-mod
v2.1.0.1
v2.1.0
Mod Browser Autorelease built on tModLoader v0.11.7.5
- Imported @chloenaut's gores code
- Added GoreDefinition (an EntityDefinition)
- Reverted StackableModConfig
- Fixed hologram mode options to load correctly via item option button
- Tweaked hologram sprite preview to not be blocked by mouse
- Renamed max range settings for clarity
- Fixed hologram mode changes not correctly updating type ranges
- Fixed holograms using an invalid initial type value
- Fixed large offscreen holograms cutting off prematurely
v2.0.0.5
v2.0.0.4
Mod Browser Autorelease built on tModLoader v0.11.7.5
- Added backwards compatibility for v1.2 holograms (OldHologramDefinition)
- Contextualized IBaseEmitterItem with it's definition type
- Added BaseEmitterDefinition.CreateOrGetDefForItem(Item)
- Tweaked some information tip texts
- Fixed hologram UI fields not being set with new item selects
v2.0.0.3
v2.0.0.2
Mod Browser Autorelease built on tModLoader v0.11.7.5
- Added failsafes for hologram loading from older version (1.2.0.1)
- Tweaked def outputs
- Restored removed def fields as forwarding properties (1.2.0.1 compat)
- Fixed hologram preview zoom
- Streamlined zoom code (UIZoomHelpers)
v2.0.0.1
v2.0.0
Mod Browser Autorelease built on tModLoader v0.11.7.5
- Fixed hologram world MP sync
- Added EditorButton class
- Set emitter/hologram items to each be IBaseEmitterItem
- Set wire mode (in and of itself) to not permit in-world emitter/hologram interaction
- Implemented context button to access item settings
- Disabled right-click functionality for inventory emitters/holograms
- Added DebugModNetInfo setting
- Updated mod description
- Fixed world sync of emitters/holograms
- Fixed hologram copy contructor missing frame
- Removed emitter/hologram in-world left-click toggling
- Added in-world tooltips for emitter/hologram tiles
- Restructured draw code files for holograms
- Refactored def classes ToStrings
- Updated to v2.0 due to compat breaking changes
- Renamed emitter's Alpha to Transparency
- Corrected zoom of emitter/hologram previews
- Fixed shader timer range adjusting per shader mode
- Restructured dialog code files to separate item/def IO
- Fixed dialog positioning issues
- Combined alpha settings into hologram item tooltip for colors
- Split off IO code files from def classes
- Split save/load and tooltip into new item code files (and added tweaks/fixes)
- Imported Chloe's shader tab code w/ corrections/tweaks
- Improved/fixed scanlines FX
- Refactored defs to split off 'Animation's into new files
- Fixed CRT time scale slider
- Added emitter/hologram recipe config settings
- Imported Chloe's UI hologram modes (NPC, Item, Projectile) and UI tabs code
- Refactored world load code
- Set emitter definitions to use a base class
- Refactored HologramDefinition to include Mode
- Added hologram dialog tab containers (WIP)
- Assorted refactoring everywhere
v1.2.0.1
v1.2.0
Mod Browser Autorelease built on tModLoader v0.11.7.2
- Imported Chloe's code for holograms
- Changed HologramDefinition to internally use NPCDefinition
- Added HologramMinimumRangeBeforeProject setting
- Assorted fixes and tweaks to dialog inputs
- Refactored definition classes to better organize code
- Added hologram frame animation controls
- Updated UISlider to MH 5.7.2
- Refactored some emitter/hologram animation/timer code
- Fixed hologram world saving
- Added DebugModeInfo setting
- Added hologram sprites
- Fixed emitter/hologram wiring (via. IL)
- Imported Chloe's code for hologram scanline effect
- Cleaned up code
- Revised hologram shader to use scan lines and waves
- Set wire mode to also view emitters/holograms