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Releases: hamstar0/tml-emitters-mod

v2.1.0.1

13 Jul 06:23
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Mod Browser Autorelease built on tModLoader v0.11.7.5

  • Fixed scale issue with holograms at varying zoom levels

v2.1.0

12 Jul 08:53
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Mod Browser Autorelease built on tModLoader v0.11.7.5

  • Imported @chloenaut's gores code
  • Added GoreDefinition (an EntityDefinition)
  • Reverted StackableModConfig
  • Fixed hologram mode options to load correctly via item option button
  • Tweaked hologram sprite preview to not be blocked by mouse
  • Renamed max range settings for clarity
  • Fixed hologram mode changes not correctly updating type ranges
  • Fixed holograms using an invalid initial type value
  • Fixed large offscreen holograms cutting off prematurely

v2.0.0.5

20 Jun 13:26
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Mod Browser Autorelease built on tModLoader v0.11.7.5

  • Fixed default emitter and hologram color/alpha as 0

v2.0.0.4

20 Jun 12:30
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Mod Browser Autorelease built on tModLoader v0.11.7.5

  • Added backwards compatibility for v1.2 holograms (OldHologramDefinition)
  • Contextualized IBaseEmitterItem with it's definition type
  • Added BaseEmitterDefinition.CreateOrGetDefForItem(Item)
  • Tweaked some information tip texts
  • Fixed hologram UI fields not being set with new item selects

v2.0.0.3

12 Jun 02:12
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Mod Browser Autorelease built on tModLoader v0.11.7.5

  • Removed outdated/incorrect tooltip for accessing item settings
  • Set settings button to draw faintly when not hovered

v2.0.0.2

11 Jun 09:20
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Mod Browser Autorelease built on tModLoader v0.11.7.5

  • Added failsafes for hologram loading from older version (1.2.0.1)
  • Tweaked def outputs
  • Restored removed def fields as forwarding properties (1.2.0.1 compat)
  • Fixed hologram preview zoom
  • Streamlined zoom code (UIZoomHelpers)

v2.0.0.1

10 Jun 22:25
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Mod Browser Autorelease built on tModLoader v0.11.7.5

  • Fixed issue that might interrupt item auto use with hotbar emitters

v2.0.0

10 Jun 20:43
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Mod Browser Autorelease built on tModLoader v0.11.7.5

  • Fixed hologram world MP sync
  • Added EditorButton class
  • Set emitter/hologram items to each be IBaseEmitterItem
  • Set wire mode (in and of itself) to not permit in-world emitter/hologram interaction
  • Implemented context button to access item settings
  • Disabled right-click functionality for inventory emitters/holograms
  • Added DebugModNetInfo setting
  • Updated mod description
  • Fixed world sync of emitters/holograms
  • Fixed hologram copy contructor missing frame
  • Removed emitter/hologram in-world left-click toggling
  • Added in-world tooltips for emitter/hologram tiles
  • Restructured draw code files for holograms
  • Refactored def classes ToStrings
  • Updated to v2.0 due to compat breaking changes
  • Renamed emitter's Alpha to Transparency
  • Corrected zoom of emitter/hologram previews
  • Fixed shader timer range adjusting per shader mode
  • Restructured dialog code files to separate item/def IO
  • Fixed dialog positioning issues
  • Combined alpha settings into hologram item tooltip for colors
  • Split off IO code files from def classes
  • Split save/load and tooltip into new item code files (and added tweaks/fixes)
  • Imported Chloe's shader tab code w/ corrections/tweaks
  • Improved/fixed scanlines FX
  • Refactored defs to split off 'Animation's into new files
  • Fixed CRT time scale slider
  • Added emitter/hologram recipe config settings
  • Imported Chloe's UI hologram modes (NPC, Item, Projectile) and UI tabs code
  • Refactored world load code
  • Set emitter definitions to use a base class
  • Refactored HologramDefinition to include Mode
  • Added hologram dialog tab containers (WIP)
  • Assorted refactoring everywhere

v1.2.0.1

24 May 15:26
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Mod Browser Autorelease built on tModLoader v0.11.7.2

  • Fixed hologram CRT zoom issue

v1.2.0

24 May 12:29
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Mod Browser Autorelease built on tModLoader v0.11.7.2

  • Imported Chloe's code for holograms
  • Changed HologramDefinition to internally use NPCDefinition
  • Added HologramMinimumRangeBeforeProject setting
  • Assorted fixes and tweaks to dialog inputs
  • Refactored definition classes to better organize code
  • Added hologram frame animation controls
  • Updated UISlider to MH 5.7.2
  • Refactored some emitter/hologram animation/timer code
  • Fixed hologram world saving
  • Added DebugModeInfo setting
  • Added hologram sprites
  • Fixed emitter/hologram wiring (via. IL)
  • Imported Chloe's code for hologram scanline effect
  • Cleaned up code
  • Revised hologram shader to use scan lines and waves
  • Set wire mode to also view emitters/holograms