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X11keycode #109

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5 changes: 5 additions & 0 deletions app/x11.c
Original file line number Diff line number Diff line change
Expand Up @@ -58,6 +58,7 @@ new_window(Display *x_dpy, EGLDisplay e_dpy, int w, int h, EGLContext *ctx, EGLS
}

attr.event_mask = StructureNotifyMask | ExposureMask |
KeyPressMask | KeyReleaseMask |
ButtonPressMask | ButtonReleaseMask | ButtonMotionMask;
Window win = XCreateWindow(
x_dpy, root, 0, 0, w, h, 0, visInfo->depth, InputOutput,
Expand Down Expand Up @@ -144,6 +145,10 @@ processEvents(void) {
XEvent ev;
XNextEvent(x_dpy, &ev);
switch (ev.type) {
case KeyPress:
case KeyRelease:
onKey(ev.xkey.window, XLookupKeysym(&(ev.xkey), 0), ev.type == KeyPress ? 1 : 2);
break;
case ButtonPress:
onTouchBegin((float)ev.xbutton.x, (float)ev.xbutton.y);
break;
Expand Down
356 changes: 356 additions & 0 deletions app/x11keycode.go
Original file line number Diff line number Diff line change
@@ -0,0 +1,356 @@
// Copyright 2014 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

// +build linux,!android

package app

/*
Simple on-screen app debugging for X11. Not an officially supported
development target for apps, as screens with mice are very different
than screens with touch panels.
*/

/*
#cgo LDFLAGS: -lEGL -lGLESv2 -lX11
#include <X11/keysym.h>
*/
import "C"
import (
"golang.org/x/mobile/event/key"
)

//export onKey
func onKey(id uintptr, detail uint16, dir uint8) {
var modifiers key.Modifiers
theApp.eventsIn <- key.Event{
Rune: convRune(rune(id)),
Code: convVirtualKeyCode(detail),
Modifiers: modifiers,
Direction: key.Direction(dir),
}
}

func convRune(r rune) rune {
if '\uE000' <= r && r <= '\uF8FF' {
return -1
}
return r
}

func convVirtualKeyCode(code uint16) key.Code {
switch code {
case C.XK_A:
return key.CodeA
case C.XK_B:
return key.CodeB
case C.XK_C:
return key.CodeC
case C.XK_D:
return key.CodeD
case C.XK_E:
return key.CodeE
case C.XK_F:
return key.CodeF
case C.XK_G:
return key.CodeG
case C.XK_H:
return key.CodeH
case C.XK_I:
return key.CodeI
case C.XK_J:
return key.CodeJ
case C.XK_K:
return key.CodeK
case C.XK_L:
return key.CodeL
case C.XK_M:
return key.CodeM
case C.XK_N:
return key.CodeN
case C.XK_O:
return key.CodeO
case C.XK_P:
return key.CodeP
case C.XK_Q:
return key.CodeQ
case C.XK_R:
return key.CodeR
case C.XK_S:
return key.CodeS
case C.XK_T:
return key.CodeT
case C.XK_U:
return key.CodeU
case C.XK_V:
return key.CodeV
case C.XK_W:
return key.CodeW
case C.XK_X:
return key.CodeX
case C.XK_Y:
return key.CodeY
case C.XK_Z:
return key.CodeZ
case C.XK_a:
return key.CodeA
case C.XK_b:
return key.CodeB
case C.XK_c:
return key.CodeC
case C.XK_d:
return key.CodeD
case C.XK_e:
return key.CodeE
case C.XK_f:
return key.CodeF
case C.XK_g:
return key.CodeG
case C.XK_h:
return key.CodeH
case C.XK_i:
return key.CodeI
case C.XK_j:
return key.CodeJ
case C.XK_k:
return key.CodeK
case C.XK_l:
return key.CodeL
case C.XK_m:
return key.CodeM
case C.XK_n:
return key.CodeN
case C.XK_o:
return key.CodeO
case C.XK_p:
return key.CodeP
case C.XK_q:
return key.CodeQ
case C.XK_r:
return key.CodeR
case C.XK_s:
return key.CodeS
case C.XK_t:
return key.CodeT
case C.XK_u:
return key.CodeU
case C.XK_v:
return key.CodeV
case C.XK_w:
return key.CodeW
case C.XK_x:
return key.CodeX
case C.XK_y:
return key.CodeY
case C.XK_z:
return key.CodeZ
case C.XK_1:
return key.Code1
case C.XK_2:
return key.Code2
case C.XK_3:
return key.Code3
case C.XK_4:
return key.Code4
case C.XK_5:
return key.Code5
case C.XK_6:
return key.Code6
case C.XK_7:
return key.Code7
case C.XK_8:
return key.Code8
case C.XK_9:
return key.Code9
case C.XK_0:
return key.Code0
case C.XK_Return:
return key.CodeReturnEnter
case C.XK_Escape:
return key.CodeEscape
case C.XK_BackSpace:
return key.CodeDeleteBackspace
case C.XK_Tab:
return key.CodeTab
case C.XK_space:
return key.CodeSpacebar
case C.XK_minus:
return key.CodeHyphenMinus
case C.XK_equal:
return key.CodeEqualSign
case C.XK_bracketleft:
return key.CodeLeftSquareBracket
case C.XK_bracketright:
return key.CodeRightSquareBracket
case C.XK_backslash:
return key.CodeBackslash
// 50: Keyboard Non-US "#" and ~
case C.XK_semicolon:
return key.CodeSemicolon
case C.XK_apostrophe:
return key.CodeApostrophe
case C.XK_grave:
return key.CodeGraveAccent
case C.XK_comma:
return key.CodeComma
case C.XK_period:
return key.CodeFullStop
case C.XK_slash:
return key.CodeSlash
case C.XK_Caps_Lock:
return key.CodeCapsLock
case C.XK_F1:
return key.CodeF1
case C.XK_F2:
return key.CodeF2
case C.XK_F3:
return key.CodeF3
case C.XK_F4:
return key.CodeF4
case C.XK_F5:
return key.CodeF5
case C.XK_F6:
return key.CodeF6
case C.XK_F7:
return key.CodeF7
case C.XK_F8:
return key.CodeF8
case C.XK_F9:
return key.CodeF9
case C.XK_F10:
return key.CodeF10
case C.XK_F11:
return key.CodeF11
case C.XK_F12:
return key.CodeF12
// 70: PrintScreen
// 71: Scroll Lock
// 72: Pause
case C.XK_Pause:
return key.CodePause
// 73: Insert
case C.XK_Insert:
return key.CodeInsert
case C.XK_Home:
return key.CodeHome
case C.XK_Page_Up:
return key.CodePageUp
case C.XK_Delete:
return key.CodeDeleteForward
case C.XK_End:
return key.CodeEnd
case C.XK_Page_Down:
return key.CodePageDown
case C.XK_Right:
return key.CodeRightArrow
case C.XK_Left:
return key.CodeLeftArrow
case C.XK_Down:
return key.CodeDownArrow
case C.XK_Up:
return key.CodeUpArrow
/*
case C.XK_KeypadClear:
return key.CodeKeypadNumLock
case C.XK_KeypadDivide:
return key.CodeKeypadSlash
case C.XK_KeypadMultiply:
return key.CodeKeypadAsterisk
case C.XK_KeypadMinus:
return key.CodeKeypadHyphenMinus
case C.XK_KeypadPlus:
return key.CodeKeypadPlusSign
case C.XK_KeypadEnter:
return key.CodeKeypadEnter
case C.XK_Keypad1:
return key.CodeKeypad1
case C.XK_Keypad2:
return key.CodeKeypad2
case C.XK_Keypad3:
return key.CodeKeypad3
case C.XK_Keypad4:
return key.CodeKeypad4
case C.XK_Keypad5:
return key.CodeKeypad5
case C.XK_Keypad6:
return key.CodeKeypad6
case C.XK_Keypad7:
return key.CodeKeypad7
case C.XK_Keypad8:
return key.CodeKeypad8
case C.XK_Keypad9:
return key.CodeKeypad9
case C.XK_Keypad0:
return key.CodeKeypad0
case C.XK_KeypadDecimal:
return key.CodeKeypadFullStop
case C.XK_KeypadEquals:
return key.CodeKeypadEqualSign
*/
case C.XK_F13:
return key.CodeF13
case C.XK_F14:
return key.CodeF14
case C.XK_F15:
return key.CodeF15
case C.XK_F16:
return key.CodeF16
case C.XK_F17:
return key.CodeF17
case C.XK_F18:
return key.CodeF18
case C.XK_F19:
return key.CodeF19
case C.XK_F20:
return key.CodeF20
// 116: Keyboard Execute
case C.XK_Help:
return key.CodeHelp
/*
// 118: Keyboard Menu
// 119: Keyboard Select
// 120: Keyboard Stop
// 121: Keyboard Again
// 122: Keyboard Undo
// 123: Keyboard Cut
// 124: Keyboard Copy
// 125: Keyboard Paste
// 126: Keyboard Find
case C.XK_Mute:
return key.CodeMute
case C.XK_VolumeUp:
return key.CodeVolumeUp
case C.XK_VolumeDown:
return key.CodeVolumeDown
*/
// 130: Keyboard Locking Caps Lock
// 131: Keyboard Locking Num Lock
// 132: Keyboard Locking Scroll Lock
// 133: Keyboard Comma
// 134: Keyboard Equal Sign
// ...: Bunch of stuff
case C.XK_Control_L:
return key.CodeLeftControl
//case C.XK_Shift:
// return key.CodeLeftShift
case C.XK_Shift_L:
return key.CodeLeftShift
case C.XK_Alt_L:
return key.CodeLeftAlt
/*
case C.XK_Command:
return key.CodeLeftGUI
*/
case C.XK_Control_R:
return key.CodeRightControl
case C.XK_Shift_R:
return key.CodeRightShift
case C.XK_Alt_R:
return key.CodeRightAlt
case C.XK_Menu:
return key.CodeRightGUI
default:
return key.CodeUnknown
}
}
5 changes: 5 additions & 0 deletions example/flappy/main.go
Original file line number Diff line number Diff line change
Expand Up @@ -57,6 +57,11 @@ func main() {
game.Press(down)
}
case key.Event:
if e.Code == key.CodeEscape || e.Code == key.CodeQ {
onStop()
glctx = nil
return
}
if e.Code != key.CodeSpacebar {
break
}
Expand Down