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Update docs for Tween.stop to clarify behavior #98787

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@Meorge Meorge commented Nov 3, 2024

This PR resolves godotengine/godot-docs#10196 by noting that the initial state of PropertyTweeners' targets is not restored when a Tween is stopped with stop. Currently, it states that the Tween is reset to "its initial state", which I believe could easily be misinterpreted as the objects involved in the Tween being moved back to their original positions/properties.

A short code example is included to demonstrate what this means/how it behaves.

@Meorge Meorge requested a review from a team as a code owner November 3, 2024 04:01
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Tween.stop documentation has ambiguous description of effects
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