Update docs for Tween.stop
to clarify behavior
#98787
Open
+16
−0
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This PR resolves godotengine/godot-docs#10196 by noting that the initial state of PropertyTweeners' targets is not restored when a Tween is stopped with
stop
. Currently, it states that the Tween is reset to "its initial state", which I believe could easily be misinterpreted as the objects involved in the Tween being moved back to their original positions/properties.A short code example is included to demonstrate what this means/how it behaves.