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[d3d12] get num_workgroups builtin working for indirect dispatches #4907

[d3d12] get num_workgroups builtin working for indirect dispatches

[d3d12] get num_workgroups builtin working for indirect dispatches #4907

Triggered via pull request September 19, 2024 20:09
Status Success
Total duration 2m 44s
Artifacts

shaders.yml

on: pull_request
Validate: HLSL
2m 30s
Validate: HLSL
Validate: MSL
35s
Validate: MSL
Validate: SPIR-V/GLSL/DOT/WGSL
1m 58s
Validate: SPIR-V/GLSL/DOT/WGSL
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