[d3d12] get num_workgroups
builtin working for indirect dispatches
#4907
Triggered via pull request
September 19, 2024 20:09
Status
Success
Total duration
2m 44s
Artifacts
–
shaders.yml
on: pull_request
Validate: HLSL
2m 30s
Validate: MSL
35s
Validate: SPIR-V/GLSL/DOT/WGSL
1m 58s