[d3d12] get num_workgroups
builtin working for indirect dispatches
#13163
Triggered via pull request
September 19, 2024 18:46
Status
Failure
Total duration
2m 14s
Artifacts
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ci.yml
on: pull_request
Matrix: check
MSRV naga Minimal Versions
55s
Doctest
37s
Format & Typos
16s
Clippy cts_runner
50s
cargo-deny advisories
43s
cargo-deny
39s
Matrix: check-core-msrv
Test WebAssembly
0s
Matrix: gpu-test
Annotations
12 errors
MSRV Check Linux x86_64
Process completed with exit code 101.
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MSRV Check MacOS x86_64
Process completed with exit code 101.
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Doctest
Process completed with exit code 101.
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Clippy Android aarch64
Process completed with exit code 101.
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Clippy IOS aarch64
Process completed with exit code 101.
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Clippy MacOS aarch64
Process completed with exit code 101.
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Clippy Linux x86_64
Process completed with exit code 101.
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Clippy MacOS x86_64
Process completed with exit code 101.
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Clippy Linux aarch64
Process completed with exit code 101.
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Clippy WebAssembly
Process completed with exit code 101.
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MSRV Check Windows x86_64
Process completed with exit code 101.
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Clippy Windows x86_64
Process completed with exit code 101.
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