I'm flipfloppy. (he/him)
- VidentiUI, an open-source UI library for games.
- Ludus, a voxel game with combat, simulation, exploration and lore. (More on that on my blog and on YouTube! (eventually))
I'm an avid developer with an interest in writing robust and speedy code using C++, and I've recently begun to learn Lua and Vim. My current setup is an experiment using Arch Linux, SwayWM and Zed, with gdb for debugging.
If you're interested in contributing to VidentiUI, whether through ideas or code, let me know! PRs for new backends are always welcome, if they're something I'm able to test.
You can reach me privately at [email protected], or if you have any questions about my open-source projects, feel free to let me know there (in discussions, or in issues if it's an issue).