MangoHud Version 0.3.0
flightlessmango
released this
14 Mar 12:15
·
1815 commits
to master
since this release
Fixed installer
New Major Features
- OpenGL Support
MangoHud can now be used with OpenGL apps, native and wined3d. - Running MangoHud
You can now use the commandmangohud
to load either the OpenGL or Vulkan hud
mangohud.x86
for 32bit OpenGL mangohud vkcube
mangohud glxgears
You can still load just the vulkan hud withMANGOHUD=1
New Hud Features
Options | Usage in MANGOHUD_CONFIG= |
---|---|
IO read and write for the app, not system. | io_read io_write |
Vsync for OpenGL | gl_vsync |
GPU Core and Memory clock | gpu_core_clock gpu_mem_clock |
Alpha of all text and frametime graph | alpha=1.0 |
Change the time format | time_format= |
Read config together with MANGOHUD_CONFIG | read_cfg as first parameter |
Change keybind for refreshing config | reload_cfg=F4 |
Set amount of time in second that the logging will run for | log_duration |
OpenGL Vsync
-1
Adaptive sync0
Off1
On
Environment Variables
MANGOHUD_OUTPUT and MANGOHUD_FONT are now config params instead
output_file
font_file
Added params to change colors of hud elements
MANGOHUD_CONFIG=gpu_color=RRGGBB
Time Formatting
time_format = %H:%M
time_format = [ %T %F ]
time_format = %X # locally formatted time, because of limited glyph range, missing characters may show as '?' (e.g. japanese)
Keybinds
F4
Reload the config file
Bug Fixes
- Fixed bug that caused crashing on Nvidia with the
full
param - Fixed mpv crashing when used with vulkan
- Fixed issue where the install script would bork the .json file
offset_x
andoffset_y
can now be negative values