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The-Best-JS-Game-Framework
The-Best-JS-Game-Framework PublicThis is the best javascript game framework on the earth.
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228 contributions in the last year
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Contribution activity
April 2025
Created a pull request in cocos/cocos-engine that received 6 comments
补充 jsb中 spine.updateAnimation() 遗漏的 markForUpdateRenderData()
ts 版本的 updateAnimation() 中有 调用 markForUpdateRenderData() 但是 jsb版本中缺失了这条语句 Re: # Changelog Continuous Integration This pull request: needs aut…
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lines changed
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6
comments
Opened 5 other pull requests in 1 repository
cocos/cocos-engine
3
open
2
closed
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[Spine] **供官方参考** 修复迄今为止我反馈的所有spine的 bug.
This contribution was made on Apr 18
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修正 UIOpacity 组件 在处理 localOpacity 和 _parentOpacity 时的若干错误
This contribution was made on Apr 16
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add
temp
dir to .gitignore fileThis contribution was made on Apr 12 -
解决 _entity 为空时 ,引起的闪退
This contribution was made on Apr 3
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统一spine中 setAnimation 和 addAnimation 方法的结构.
This contribution was made on Apr 2
Reviewed 4 pull requests in 1 repository
cocos/cocos-engine
4 pull requests
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修正 UIOpacity 组件 在处理 localOpacity 和 _parentOpacity 时的若干错误
This contribution was made on Apr 16
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Add README for generating spine wasm/asmjs files.
This contribution was made on Apr 13
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补充 jsb中 spine.updateAnimation() 遗漏的 markForUpdateRenderData()
This contribution was made on Apr 7
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Fix a potential crash after destroying a node with Spine Skeleton Component in schedule update on native platforms.
This contribution was made on Apr 7
Created an issue in cocos/cocos-engine that received 3 comments
[spine] 关于 setAnimation() 和 addAnimation() 的 若干问题和建议 .
Cocos Creator version 3.8.6 System information all Issue description 本帖只讨论 spine 3.8 的问题. 4.2 还没有测试. 我在项目中 遇到了奇怪的问题, 先看下面两段代码: 片段 A : this.spine.c…
3
comments
Opened 11 other issues in 1 repository
cocos/cocos-engine
8
open
3
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[自定义Assembler ] 希望cc.d.ts能导出 IBatcher 和 StaticVBChunk, 并在 UIRenderer 类里 提供 getAssembler 方法, 便于覆盖.
This contribution was made on Apr 17
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UIOpacity 里的
_uiProps.localOpacity
逻辑存在矛盾, 导致父节点的 opacity < 255 时, 存在一些诡异的bug.This contribution was made on Apr 16 -
是时候用
label.text
逐步取代label.string
了This contribution was made on Apr 15 -
构建微信小游戏后, 生成的 project.config.json 文件中 "libVersion" 字段错误
This contribution was made on Apr 13
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用 ninja 编译 spine 的wasm 版本时 有警告信息.
This contribution was made on Apr 13
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[spine] 原生代码 SkeletonAnimation.cpp 文件中, 存在错误的 setToSetupPose() 调用.
This contribution was made on Apr 11
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JSB 环境下, 设置 label节点颜色时, 报错.
This contribution was made on Apr 8
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[IDE] 希望"层级管理器"中, 通过过滤显示的节点里, 如果属于某个引用的预制体, 能用暗绿色显示
This contribution was made on Apr 8
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引擎内置的 primitives.fbx 文件的 meta 被自动篡改
This contribution was made on Apr 3
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[安卓原生 spine] 销毁含有 spine动画的节点时, app闪退
This contribution was made on Apr 2
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DebugInfos.json 和 DebugInfos.cpp 中存在重复的信息定义
This contribution was made on Apr 2