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Triggered via release January 23, 2025 06:24
@davidmfinoldavidmfinol
published v1.126
Status Success
Total duration 1h 55m 9s
Artifacts 10

main.yml

on: release
Matrix: buildWithLinux
Build for StandaloneOSX
32m 32s
Build for StandaloneOSX
Deploy to the App Store
14m 29s
Deploy to the App Store
Deploy to the Google Play Store Production
1m 14s
Deploy to the Google Play Store Production
Deploy to the Web via Firebase
33s
Deploy to the Web via Firebase
Deploy to the Google Play Store Test
0s
Deploy to the Google Play Store Test
Matrix: buildWithWindows
Deploy to the Mac App Store
3m 31s
Deploy to the Mac App Store
Deploy to the Steam Marketplace
2m 45s
Deploy to the Steam Marketplace
Build for WSAPlayer
20m 35s
Build for WSAPlayer
Deploy to the Microsoft Store
14m 38s
Deploy to the Microsoft Store
Announce Release to Social Media
13s
Announce Release to Social Media
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1 error and 16 warnings
Quality Check
Process completed with exit code 1.
Unit Tests
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
Quality Check
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
Build for iOS
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
Build for iOS
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for WebGL
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
Build for WebGL
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for StandaloneOSX
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for StandaloneOSX
Cannot verify integrity of '77e707bd3ac4d7dc0af50e316ec82ed9d723c9946e2275d157c41d24697cc26e--UnityHubSetup.dmg'. No checksum was provided. For your reference, the checksum is: sha256 "2386ea721321c12db94c90092dd95ef96476e8c3be7b2d82ec69bcbe3baad21d"
Build for Android
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
Build for Android
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for StandaloneLinux64
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
Build for StandaloneLinux64
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Deploy to the Web via Firebase
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
Deploy to the Google Play Store Production
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
Deploy to the Steam Marketplace
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
Announce Release to Social Media
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636

Artifacts

Produced during runtime
Name Size
Card Game Simulator.app
90.4 MB
cgs-Android
85.7 MB
cgs-StandaloneLinux64
466 MB
cgs-StandaloneOSX
807 MB
cgs-StandaloneWindows
344 MB
cgs-StandaloneWindows64
354 MB
cgs-WSAPlayer
222 MB
cgs-WSAPlayer2
222 MB
cgs-WebGL
32 MB
cgs-iOS
286 MB