Skip to content

Standardized FinolDigital.Cgs.Json and cgs.json #1656

Standardized FinolDigital.Cgs.Json and cgs.json

Standardized FinolDigital.Cgs.Json and cgs.json #1656

Triggered via push January 23, 2025 04:13
Status Failure
Total duration 8m 4s
Artifacts

main.yml

on: push
Matrix: buildWithLinux
Build for StandaloneOSX
0s
Build for StandaloneOSX
Deploy to the App Store
0s
Deploy to the App Store
Deploy to the Google Play Store Production
0s
Deploy to the Google Play Store Production
Deploy to the Web via Firebase
0s
Deploy to the Web via Firebase
Deploy to the Google Play Store Test
0s
Deploy to the Google Play Store Test
Matrix: buildWithWindows
Deploy to the Mac App Store
0s
Deploy to the Mac App Store
Deploy to the Steam Marketplace
0s
Deploy to the Steam Marketplace
Build for WSAPlayer
0s
Build for WSAPlayer
Deploy to the Microsoft Store
0s
Deploy to the Microsoft Store
Announce Release to Social Media
0s
Announce Release to Social Media
Fit to window
Zoom out
Zoom in

Annotations

3 errors and 2 warnings
Tests.PlayMode.CardGameManagerTests.CanGetGames: Assets/Scripts/Cgs/CardGameManager.cs#L478
Unhandled log message: '[Error] Error downloading game!: Could not find a part of the path "/root/.config/unity3d/Finol Digital LLC/Card Game Simulator/games/[email protected]/_INVALID_.json". at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x00164] in <bf7e539227e344c3be3b5e900f61a062>:0 at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <bf7e539227e344c3be3b5e900f61a062>:0 at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions) at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, System.Boolean detectEncodingFromByteOrderMarks, System.Int32 bufferSize) [0x00055] in <bf7e539227e344c3be3b5e900f61a062>:0 at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, System.Boolean detectEncodingFromByteOrderMarks) [0x00000] in <bf7e539227e344c3be3b5e900f61a062>:0 at (wrapper remoting-invoke-with-check) System.IO.StreamReader..ctor(string,System.Text.Encoding,bool) at System.IO.File.InternalReadAllText (System.String path, System.Text.Encoding encoding) [0x00000] in <bf7e539227e344c3be3b5e900f61a062>:0 at System.IO.File.ReadAllText (System.String path) [0x0002c] in <bf7e539227e344c3be3b5e900f61a062>:0 at FinolDigital.Cgs.Json.Unity.UnityCardGame.ReadProperties () [0x0002b] in /github/workspace/Assets/Scripts/FinolDigital.Cgs.Json.Unity/UnityCardGame.cs:183 Could not find a part of the path "/root/.config/unity3d/Finol Digital LLC/Card Game Simulator/games/[email protected]/_INVALID_.json". at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x00164] in <bf7e539227e344c3be3b5e900f61a062>:0 at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <bf7e539227e344c3be3b5e900f61a062>:0 at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions) at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, System.Boolean detectEncodingFromByteOrderMarks, System.Int32 bufferSize) [0x00055] in <bf7e539227e344c3be3b5e900f61a062>:0 at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, System.Boolean detectEncodingFromByteOrderMarks) [0x00000] in <bf7e539227e344c3be3b5e900f61a062>:0 at (wrapper remoting-invoke-with-check) System.IO.StreamReader..ctor(string,System.Text.Encoding,bool) at System.IO.File.InternalReadAllText (System.String path, System.Text.Encoding encoding) [0x00000] in <bf7e539227e344c3be3b5e900f61a062>:0 at System.IO.File.ReadAllText (System.String path) [0x0002c] in <bf7e539227e344c3be3b5e900f61a062>:0 at FinolDigital.Cgs.Json.Unity.UnityCardGame.ReadProperties () [0x0002b] in /github/workspace/Assets/Scripts/FinolDigital.Cgs.Json.Unity/UnityCardGame.cs:183 '. Use UnityEngine.TestTools.LogAssert.Expect
Unit Tests
Test(s) Failed! Check 'Test Results' for details.
Quality Check
Process completed with exit code 1.
Unit Tests
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
Quality Check
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636