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1.0-23.12 (prod)
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ewwink committed Aug 7, 2018
1 parent a42632e commit cba2a92
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12 changes: 12 additions & 0 deletions .gitignore
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# generated files
/bin/
/gen/


# look at local.properties.sample
/local.properties

# Eclipse stuff
/.classpath
/.project
/.settings/
49 changes: 49 additions & 0 deletions .travis.yml
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language: android
sudo: true
android:
components:
- tools
- platform-tools
- extra-google-m2repository
- extra-android-m2repository
addons:
# artifacts:
# paths:
# - $(git ls-files -o | grep libs/armeabi | tr "\n" ":")
before_install:
- sudo apt-get install ant
install:
- echo y | sdkmanager "ndk-bundle"
# - echo y | sdkmanager "cmake;3.6.4111459"
# - echo y | sdkmanager "lldb;3.1"
# - sdkmanager --update
before_script:
- export ANDROID_NDK_HOME=$ANDROID_HOME/ndk-bundle
- export SYSROOT="$ANDROID_NDK_HOME/platforms/android-19/arch-arm"
- export CC="$ANDROID_NDK_HOME/toolchains/arm-linux-androideabi-4.8/prebuilt/linux-x86_64/bin/arm-linux-androideabi-gcc --sysroot=$SYSROOT"

script:
# scripts excutes inside our repo directory on CI machine
- cd jni/
- $ANDROID_HOME/ndk-bundle/ndk-build
- cd ../libs
- ls
- mv "x86/udpxy" "x86/udpxy.x86"
- mv "x86_64/udpxy" "x86_64/udpxy.x86_64"
- mv "arm64-v8a/udpxy" "arm64-v8a/udpxy.arm64-v8a"
- mv "armeabi-v7a/udpxy" "armeabi-v7a/udpxy.armeabi-v7a"
- cd $TRAVIS_BUILD_DIR
- ls

deploy:
provider: releases
api_key: $GITHUB_TOKEN
file:
- "libs/x86/udpxy.x86"
- "libs/x86_64/udpxy.x86_64"
- "libs/arm64-v8a/udpxy.arm64-v8a"
- "libs/armeabi-v7a/udpxy.armeabi-v7a"
skip_cleanup: true
on:
all_branches: true
tags: true
5 changes: 5 additions & 0 deletions AUTHORS
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andudpxy:
- Romain Vimont (®om) <[email protected]>

udpxy:
- Pavel V. Cherenkov <[email protected]>
8 changes: 8 additions & 0 deletions AndroidManifest.xml
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.rom1v.andudpxy" >

<uses-sdk
android:minSdkVersion="9"
android:targetSdkVersion="19" />

</manifest>
7 changes: 7 additions & 0 deletions Dockerfile
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FROM gcc:latest
ADD ./chipmunk /udpxy
WORKDIR /udpxy
RUN make && make install
ENV PORT=80
EXPOSE $PORT
CMD udpxy -T -p $PORT
91 changes: 91 additions & 0 deletions README.md
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# Android udpxy
Android library-project wrapper for **udpxy** UDP-to-HTTP Proxy Server.

udpxy is a RTP-to-HTTP proxy server that will convert the RTP/UDP multicast stream to HTTP unicast.

## Download & Usage
Download *udpxy* binary for Android from [Release](https://github.com/ewwink/android-udpxy/releases) page, install `Termux` or any terminal emulator for Android and run the following command

for single network interface

./udpxy -p 8888

for multiple network interface

./udpxy -vT -a wlan0 -m eth0 -p 8888
# or
./udpxy -vT -a 192.168.1.2 -m 10.70.1.2 -p 8888

For **non-rooted** device you can't execute udpxy on `sdcard` or `internal storage` try to copy it to `/data/local/` and change permission to executable but if you can't you must use `wget` and download it from server. Open terminal emulator run the following command

cd $HOME
wget https://github.com/ewwink/android-udpxy/releases
# or
wget http://yourServer/udpxy
chmod +x udpxy

and then run previous command above.

If it’s working you can see status page in your browser

http://192.168.1.2:8888/status

![udpxy-status](https://user-images.githubusercontent.com/760764/43703419-f2cf42a0-9986-11e8-8768-2a6d0dc109e9.png)

### Play the stream
Open your video player like `VLC`, `GoodPlayer` or `MX Player` and input the stream URL like

http://192.168.1.2:8888/rtp/239.1.1.159:8928

This will start receiving an RTP multicast stream from `239.1.1.159` on port `8928` (which is ANTV in my setup) and will relay it over HTTP.

## Options

udpxy accepts the following options:

`-v` Enable verbose output [default = disabled].

`-S` Enable client statistics [default = disabled].

`-T` Do NOT run as a daemon [default = daemon if root].

`-a` <listenaddr> IPv4 address/interface to listen on [default = 0.0.0.0].

`-m <mcast_ifc_addr>` IPv4 address/interface of (multicast) source [default = 0.0.0.0].

`-c <clients>` Maximum number of clients to accept [default = 3, max = 5000].

`-l <logfile>` Log output to file [default = stderr].

`-B <sizeK>` Buffer size (65536, 32Kb, 1Mb) for inbound (multicast) data [default = 2048 bytes].

`-R <msgs>` Maximum number of messages to buffer (-1 = all) [default = 1].

`-H <sec>` Maximum time (in seconds) to hold data in a buffer (-1 = unlimited) [default = 1].

`-n <nice_incr>` Nice value increment [default = 0].

`-M <sec>` Renew multicast subscription every M seconds (skip if 0) [default = 0].

`-p <port>` Port to listen on.

## Compile for Android

This will compile udpxy to binary, to create APK please read rom1v blog in the bottom. Download [NDK](https://developer.android.com/ndk/downloads/), extract and add the directory to your system `path`.

git clone https://github.com/ewwink/android-udpxy.git
cd android-udpxy/jni/
ndk-build

The binary will be generated in `libs/`

to compile to another OS just run `make` in `jni/` directory.

---------------------
### credits:
- Android wrapper by [rom1v](http://blog.rom1v.com/2014/03/compiler-un-executable-pour-android)
- Original repo [udpxy](https://github.com/pcherenkov/udpxy)

92 changes: 92 additions & 0 deletions build.xml
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<?xml version="1.0" encoding="UTF-8"?>
<project name="andudpxy" default="help">

<!-- The local.properties file is created and updated by the 'android' tool.
It contains the path to the SDK. It should *NOT* be checked into
Version Control Systems. -->
<property file="local.properties" />

<!-- The ant.properties file can be created by you. It is only edited by the
'android' tool to add properties to it.
This is the place to change some Ant specific build properties.
Here are some properties you may want to change/update:
source.dir
The name of the source directory. Default is 'src'.
out.dir
The name of the output directory. Default is 'bin'.
For other overridable properties, look at the beginning of the rules
files in the SDK, at tools/ant/build.xml
Properties related to the SDK location or the project target should
be updated using the 'android' tool with the 'update' action.
This file is an integral part of the build system for your
application and should be checked into Version Control Systems.
-->
<property file="ant.properties" />

<!-- if sdk.dir was not set from one of the property file, then
get it from the ANDROID_HOME env var.
This must be done before we load project.properties since
the proguard config can use sdk.dir -->
<property environment="env" />
<condition property="sdk.dir" value="${env.ANDROID_HOME}">
<isset property="env.ANDROID_HOME" />
</condition>

<!-- The project.properties file is created and updated by the 'android'
tool, as well as ADT.
This contains project specific properties such as project target, and library
dependencies. Lower level build properties are stored in ant.properties
(or in .classpath for Eclipse projects).
This file is an integral part of the build system for your
application and should be checked into Version Control Systems. -->
<loadproperties srcFile="project.properties" />

<!-- quick check on sdk.dir -->
<fail
message="sdk.dir is missing. Make sure to generate local.properties using 'android update project' or to inject it through the ANDROID_HOME environment variable."
unless="sdk.dir"
/>

<!--
Import per project custom build rules if present at the root of the project.
This is the place to put custom intermediary targets such as:
-pre-build
-pre-compile
-post-compile (This is typically used for code obfuscation.
Compiled code location: ${out.classes.absolute.dir}
If this is not done in place, override ${out.dex.input.absolute.dir})
-post-package
-post-build
-pre-clean
-->
<import file="custom_rules.xml" optional="true" />

<!-- Import the actual build file.
To customize existing targets, there are two options:
- Customize only one target:
- copy/paste the target into this file, *before* the
<import> task.
- customize it to your needs.
- Customize the whole content of build.xml
- copy/paste the content of the rules files (minus the top node)
into this file, replacing the <import> task.
- customize to your needs.
***********************
****** IMPORTANT ******
***********************
In all cases you must update the value of version-tag below to read 'custom' instead of an integer,
in order to avoid having your file be overridden by tools such as "android update project"
-->
<!-- version-tag: 1 -->
<import file="${sdk.dir}/tools/ant/build.xml" />

</project>
26 changes: 26 additions & 0 deletions custom_rules.xml
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<?xml version="1.0" encoding="UTF-8"?>
<project>

<!-- quick check on ndk.dir -->

<fail
message="Please set ndk.dir in local.properties or an NDK_ROOT environment variable"
unless="ndk.dir" />

<target name="ndk-build" >

<exec
executable="${ndk.dir}/ndk-build"
failonerror="true" >

<arg value="NDK_DEBUG=0" />
</exec>
</target>

<target name="copy-to-res" depends="ndk-build">
<copy file="${basedir}/libs/armeabi/udpxy" tofile="${basedir}/res/raw/udpxy" />
</target>

<target name="-pre-build" depends="copy-to-res" />

</project>
1 change: 1 addition & 0 deletions jni/Android.mk
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include $(call all-subdir-makefiles)
10 changes: 10 additions & 0 deletions jni/udpxy/.gitignore
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#Object files
*.o
udpxy.dep

#RPM build folder
build/

#Make binaries
udpxy
udpxrec
9 changes: 9 additions & 0 deletions jni/udpxy/Android.mk
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LOCAL_PATH := $(call my-dir)

include $(CLEAR_VARS)

LOCAL_MODULE := udpxy
LOCAL_SRC_FILES := udpxy.c sloop.c rparse.c util.c prbuf.c ifaddr.c ctx.c mkpg.c \
rtp.c uopt.c dpkt.c netop.c extrn.c main.c

include $(BUILD_EXECUTABLE)
1 change: 1 addition & 0 deletions jni/udpxy/BLDTYPE
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"prod"
1 change: 1 addition & 0 deletions jni/udpxy/BUILD
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23
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