Automatically match imported materials to existing Godot materials within a set of directories. Works with Godot 4.
After installing and enabling the plugin, find the Material Directories
project setting and add the path of the directory with all your Godot material .tres
files. The format should be exactly as follows, with no trailing slash:
res://MaterialDirectory
Then re-import your models. Any materials with matching names will be replaced with a .tres
material from your directory of choice.