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Added from_bvh method to skeleton
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ramenguy99 committed Jul 17, 2023
1 parent 47012e7 commit ebd1807
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35 changes: 35 additions & 0 deletions aitviewer/renderables/skeletons.py
Original file line number Diff line number Diff line change
Expand Up @@ -20,6 +20,7 @@
from aitviewer.renderables.spheres import Spheres
from aitviewer.scene.material import Material
from aitviewer.scene.node import Node
from aitviewer.utils.bvh import Bvh


class Skeletons(Node):
Expand Down Expand Up @@ -71,6 +72,40 @@ def __init__(
)
self._add_nodes(self.spheres, self.lines, show_in_hierarchy=False)

@classmethod
def from_bvh(cls, path: str, z_up=False, **kwargs):
"""
Load an animated skeleton from a BVH (Biovision hierarchical data) mocap file.
:param path: path to the BVH file.
:param z_up: if True transform data from Z up to Y up.
:param kwargs: arguments forwarded to the Skeleton constructor.
"""
# Parse BVH file
bvh = Bvh()
bvh.parse_string(open(path).read())

# Get positions for all frames.
positions, rotations = bvh.all_frame_poses()

# Recursively add connections.
connections = []
joints = list(bvh.joints.values())

def add_connections(node, index):
for c in node.children:
child_index = joints.index(c)
connections.append((index, child_index))
add_connections(c, child_index)

add_connections(bvh.root, 0)

# Transform to y up if data is z up.
rotation = kwargs.get("rotation", np.eye(3))
if z_up:
rotation = np.matmul(np.array([[1, 0, 0], [0, 0, 1], [0, -1, 0]]), rotation)

return cls(positions * 1e-2, np.array(connections), rotation=rotation)

@property
def joint_positions(self):
return self._joint_positions
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236 changes: 236 additions & 0 deletions aitviewer/utils/bvh.py
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"""
Biovision Hierarchy (BVH) reader for python with numpy pose output.
Modified from:
https://github.com/dabeschte/npybvh/tree/master
MIT License
Copyright (c) 2019 Mathias Parger
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
"""
import re

import numpy as np


class BvhJoint:
def __init__(self, name, parent):
self.name = name
self.parent = parent
self.offset = np.zeros(3)
self.channels = []
self.children = []

def add_child(self, child):
self.children.append(child)

def __repr__(self):
return self.name

def position_animated(self):
return any([x.endswith("position") for x in self.channels])

def rotation_animated(self):
return any([x.endswith("rotation") for x in self.channels])


class Bvh:
def __init__(self):
self.joints = {}
self.root = None
self.keyframes = None
self.frames = 0
self.fps = 0

def _parse_hierarchy(self, text):
lines = re.split("\\s*\\n+\\s*", text)

joint_stack = []

for line in lines:
words = re.split("\\s+", line)
instruction = words[0]

if instruction == "JOINT" or instruction == "ROOT":
parent = joint_stack[-1] if instruction == "JOINT" else None
joint = BvhJoint(words[1], parent)
self.joints[joint.name] = joint
if parent:
parent.add_child(joint)
joint_stack.append(joint)
if instruction == "ROOT":
self.root = joint
elif instruction == "CHANNELS":
for i in range(2, len(words)):
joint_stack[-1].channels.append(words[i])
elif instruction == "OFFSET":
for i in range(1, len(words)):
joint_stack[-1].offset[i - 1] = float(words[i])
elif instruction == "End":
parent = joint_stack[-1]
joint = BvhJoint(f"{parent.name}_end{len(parent.children)}", parent)
parent.add_child(joint)
joint_stack.append(joint)
self.joints[joint.name] = joint
elif instruction == "}":
joint_stack.pop()

def _add_pose_recursive(self, joint, offset, poses):
pose = joint.offset + offset
poses.append(pose)

for c in joint.children:
self._add_pose_recursive(c, pose, poses)

def plot_hierarchy(self):
import matplotlib.pyplot as plt

poses = []
self._add_pose_recursive(self.root, np.zeros(3), poses)
pos = np.array(poses)

fig = plt.figure()
ax = fig.add_subplot(111, projection="3d")
ax.scatter(pos[:, 0], pos[:, 2], pos[:, 1])
ax.set_xlim(-30, 30)
ax.set_ylim(-30, 30)
ax.set_zlim(-30, 30)
plt.show()

def parse_motion(self, text):
lines = re.split("\\s*\\n+\\s*", text)

frame = 0
for line in lines:
if line == "":
continue
words = re.split("\\s+", line)

if line.startswith("Frame Time:"):
self.fps = round(1 / float(words[2]))
continue
if line.startswith("Frames:"):
self.frames = int(words[1])
continue

if self.keyframes is None:
self.keyframes = np.empty((self.frames, len(words)), dtype=np.float32)

for angle_index in range(len(words)):
self.keyframes[frame, angle_index] = float(words[angle_index])

frame += 1

def parse_string(self, text):
hierarchy, motion = text.split("MOTION")
self._parse_hierarchy(hierarchy)
self.parse_motion(motion)

def _extract_rotation(self, frame_pose, index_offset, joint):
M_rotation = np.eye(3)
for channel in joint.channels:
if channel.endswith("position"):
continue
local_rotation = frame_pose[index_offset]
index_offset += 1
a = np.deg2rad(local_rotation)
s = np.sin(a)
c = np.cos(a)
if channel == "Xrotation":
M_channel = np.array([[1, 0, 0], [0, c, -s], [0, s, c]])
elif channel == "Yrotation":
M_channel = np.array([[c, 0, s], [0, 1, 0], [-s, 0, c]])
elif channel == "Zrotation":
M_channel = np.array([[c, -s, 0], [s, c, 0], [0, 0, 1]])
else:
raise Exception(f"Unknown channel {channel}")
M_rotation = M_rotation.dot(M_channel)

return M_rotation, index_offset

def _extract_position(self, joint, frame_pose, index_offset):
offset_position = np.zeros(3)
for channel in joint.channels:
if channel.endswith("rotation"):
continue
if channel == "Xposition":
offset_position[0] = frame_pose[index_offset]
elif channel == "Yposition":
offset_position[1] = frame_pose[index_offset]
elif channel == "Zposition":
offset_position[2] = frame_pose[index_offset]
else:
raise Exception(f"Unknown channel {channel}")
index_offset += 1

return offset_position, index_offset

def _recursive_apply_frame(self, joint, frame_pose, index_offset, p, r, M_parent, p_parent):
if joint.position_animated():
offset_position, index_offset = self._extract_position(joint, frame_pose, index_offset)
else:
offset_position = np.zeros(3)

if len(joint.channels) == 0:
joint_index = list(self.joints.values()).index(joint)
p[joint_index] = p_parent + M_parent.dot(joint.offset)
r[joint_index] = M_parent
return index_offset

if joint.rotation_animated():
M_rotation, index_offset = self._extract_rotation(frame_pose, index_offset, joint)
else:
M_rotation = np.eye(3)

M = M_parent.dot(M_rotation)
position = p_parent + M_parent.dot(joint.offset) + offset_position

rotation = M
joint_index = list(self.joints.values()).index(joint)
p[joint_index] = position
r[joint_index] = rotation

for c in joint.children:
index_offset = self._recursive_apply_frame(c, frame_pose, index_offset, p, r, M, position)

return index_offset

def frame_pose(self, frame):
p = np.empty((len(self.joints), 3))
r = np.empty((len(self.joints), 3, 3))
frame_pose = self.keyframes[frame]
M_parent = np.zeros((3, 3))
M_parent[0, 0] = 1
M_parent[1, 1] = 1
M_parent[2, 2] = 1
self._recursive_apply_frame(self.root, frame_pose, 0, p, r, M_parent, np.zeros(3))

return p, r

def all_frame_poses(self):
p = np.empty((self.frames, len(self.joints), 3))
r = np.empty((self.frames, len(self.joints), 3, 3))

for frame in range(len(self.keyframes)):
p[frame], r[frame] = self.frame_pose(frame)

return p, r

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