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This is a DirectInput 8 (dinput8.dll) Wrapper, which internally uses Raw-Input instead of DirectInput

C++ 45 6 Updated Oct 1, 2023

Vulkan-based implementation of D3D8, 9, 10 and 11 for Linux / Wine

C++ 13,780 887 Updated Jan 10, 2025

16-bit Windows (Windows 1.x, 2.x, 3.0, 3.1, etc.) on 64-bit Windows

C 2,731 154 Updated Dec 20, 2024

A Direct3D9 to Vulkan layer using the DXVK backend. [Upstreamed to DXVK]

C++ 841 42 Updated Jan 17, 2020

A d3d9 and d3d10 to d3d11 translation layer.

C++ 262 27 Updated Feb 10, 2019

Simple XInput to DInput wrapper

C 20 4 Updated Mar 31, 2020

ROM Properties Page shell extension

C++ 502 37 Updated Jan 11, 2025

Simple proxy DLL which removes artificial resolution limit from Direct3D 7 and below.

C 61 6 Updated Dec 20, 2021

DOSBox-X fork of the DOSBox project

C 2,886 393 Updated Jan 11, 2025

Unofficial fix for PC version of Metal Gear Solid 2

C# 570 23 Updated Dec 8, 2022

Direct3D 11 implementation of DDraw.dll for XWA

C++ 42 20 Updated Aug 11, 2024

Christian build. Youtube christain videos, christain radio IPTV list, and audio bible.

1 Updated Jun 12, 2018

DirectDraw wrapper for the game Diablo 1

C++ 51 13 Updated Jun 13, 2021
C++ 27 6 Updated Sep 3, 2024

SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for advanced 3D graphics.

C++ 2,226 294 Updated Jan 10, 2025

DirectDraw wrapper for the game Diablo 1

C++ 2 Updated May 21, 2019

DXGL DirectX-to-OpenGL Wrapper source code

C 202 18 Updated Jan 2, 2025

SilentPatch for Far Cry (fixes water reflections not working on modern systems)

C++ 100 13 Updated Jun 28, 2019

Direct3D9 Wrapper DLL/classes with a built-in overlay framework that implements an in-game console and a text feed for printing on-screen messages in DirectX9 programs. Includes plugin support.

C++ 63 16 Updated May 6, 2019

A free Windows-compatible Operating System

C 14,941 1,790 Updated Jan 10, 2025

D3D11-Renderer for Gothic and Gothic 2

C++ 175 77 Updated Nov 7, 2020

SilentPatch for The Godfather: The Game (fixes startup crash on Windows 10)

C++ 61 5 Updated Jun 28, 2019

SMAA is a very efficient GPU-based MLAA implementation (DX9, DX10, DX11 and OpenGL), capable of handling subpixel features seamlessly, and featuring an improved and advanced pattern detection & han…

C++ 1,003 128 Updated Jul 10, 2024
C 6 2 Updated Dec 28, 2024

Hooks for X-Wing Alliance.

C 26 10 Updated Jan 8, 2025

DirectX 1-7 wrapper project for making old games run on new hardware

C++ 81 18 Updated Feb 9, 2020

Library to load a DLL from memory.

C 2,866 767 Updated Jan 3, 2024
C 1 Updated Mar 4, 2013

ASI Loader is the tool that loads custom libraries with the file extension .asi into any game process.

C++ 1,271 105 Updated Jan 7, 2025
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