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This is a DirectInput 8 (dinput8.dll) Wrapper, which internally uses Raw-Input instead of DirectInput
Vulkan-based implementation of D3D8, 9, 10 and 11 for Linux / Wine
16-bit Windows (Windows 1.x, 2.x, 3.0, 3.1, etc.) on 64-bit Windows
A Direct3D9 to Vulkan layer using the DXVK backend. [Upstreamed to DXVK]
Simple proxy DLL which removes artificial resolution limit from Direct3D 7 and below.
Unofficial fix for PC version of Metal Gear Solid 2
Direct3D 11 implementation of DDraw.dll for XWA
Christian build. Youtube christain videos, christain radio IPTV list, and audio bible.
DirectDraw wrapper for the game Diablo 1
SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for advanced 3D graphics.
DirectDraw wrapper for the game Diablo 1
SilentPatch for Far Cry (fixes water reflections not working on modern systems)
Direct3D9 Wrapper DLL/classes with a built-in overlay framework that implements an in-game console and a text feed for printing on-screen messages in DirectX9 programs. Includes plugin support.
SilentPatch for The Godfather: The Game (fixes startup crash on Windows 10)
SMAA is a very efficient GPU-based MLAA implementation (DX9, DX10, DX11 and OpenGL), capable of handling subpixel features seamlessly, and featuring an improved and advanced pattern detection & han…
DirectX 1-7 wrapper project for making old games run on new hardware
ASI Loader is the tool that loads custom libraries with the file extension .asi into any game process.