Enable fog when drawing smoke particles #1186
Merged
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Adding patch
SmokeFogFixwhich enables hardware fog when drawing smoke particles. These particles occur in two places:This reduces the intensity of the smoke effect when seen from a distance:
(PLMK if there is any strong opinion about keeping this enabled by default. Some players may actually prefer the current behavior since the bright smoke might make it easier to spot these pickups from afar. In either case, there is still an audio cue to help guide them.)