Primarily C++, C, C# and Java development. Passionate about algorithm design, graphics programming, simulation, game development and data visualization.
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207 contributions in the last year
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Activity overview
Contributed to
Unity-Technologies/InputSystem
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Contribution activity
March 2025
Created 3 commits in 1 repository
Reviewed 6 pull requests in 1 repository
Unity-Technologies/InputSystem
6 pull requests
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FIX: Fixed errors caused by recreation of
DefaultInputActions
instance inInputSystemProvider
This contribution was made on Mar 19 -
FIX: Add missing manuals for the tracked input devices components (ISXB-1410)
This contribution was made on Mar 17
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FIX: Prevent errors on certain platforms
This contribution was made on Mar 17
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NEW: Added achievable frequency and latency (processing delay) to Input Debugger (ISX-2254)
This contribution was made on Mar 13
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CHANGE: change dependency to new publish dryrun job from Wrench
This contribution was made on Mar 10
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FIX: Reset ButtonStates when re-using eventData with SingleUnifiedPointer
This contribution was made on Mar 4