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game_store module #1027
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game_store module #1027
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- added server opcode support 238 - added client opcode support 233
Note Travis build fails with Edit: tested again on |
fixed by forcing a category refresh
@metabobb Most of your code seems fine, however there are major code style issues. |
@hrsantiago Review the code if you want and I'll make the necessary changes. You can also create a pull request on my repo to fix whatever issues there might be. Also, sorry that it's so much stuff. With regards to I've made a thread on OTLand showcasing the module and explaining how to test: https://otland.net/threads/release-game_store-module.264142/ |
Thanks @metabobb it solve my problem, this: https://otland.net/threads/otc-market-bug-and-mounts-bug.264163/#post-2552817 Thank you very much ... I tried to fix this mistake for days, and apparently I would never get it, since I was looking in a totally wrong direction. Its modifications in the market and protocol have totally solved. |
@eduardodantas95 Yes, I have fixed that and also added support for two missing opcodes for client & server. I have tested the market with these changes and it run normally without any issues. |
game_market ui/ux improvements added server opcode support 238 from edubart#1027
Changes to game_market:
Changes to compiling on linux:
New game module: