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Bump the babylon group in /visualiser with 2 updates #564

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@dependabot dependabot bot commented on behalf of github Sep 25, 2023

Bumps the babylon group in /visualiser with 2 updates: @babylonjs/core and @babylonjs/gui.

Updates @babylonjs/core from 6.18.0 to 6.21.2

Release notes

Sourced from @​babylonjs/core's releases.

6.21.2

Changes:

  • #14316: Fixes and enhancements for gizmos
  • #14338: fix code doc torotationmatrix
  • #14330: EquiRectangularCubeTexture: load from url only once
  • #14336: Fix PBR transmission in Webgl1
  • #14335: Texture loading: Fix regression with compressed textures not working anymore
  • #14332: Flow graph pause animation node
  • #14331: Fix instance rendering issue in Babylon Native
  • #14126: Auto compute texture size in wrapNativeTexture
  • #14329: Add morph target names to gltf serializer
  • #14328: Fix lost value
  • #14326: STL loader: Fix out of memory when loading big stl files
  • #14325: Add an ugly flag to glTF draco loader extension

This list of changes was auto generated.

6.21.1

Changes:

  • #14301: Support more native texture formats
  • #14320: flow graph: arithmetic and logic nodes
  • #14324: Distinguish sounds with no soundTrackId from those in soundTrack 0.
  • #14323: Add missing collision and trigger events to IPhysicsEnginePluginV2 in…
  • #14311: Improve Draco decoder processing code
  • #14322: Fix PBR double sided lighting harmonics
  • #14321: more outputs
  • #14319: Better icons
  • #14309: Mesh: Fix subMesh bounding info when mesh has thin instances
  • #14314: Texture: Set type and format at load time
  • #14313: fix rayHelper.ts typo
  • #14310: Add more locking mode for random block
  • #14308: Playwright visualization tests
  • #14247: fix viewer's animation error when animations has same name
  • #14306: Make core pass strict lib check
  • #14307: Allow debug nodes to be terminal
  • #14304: docs: fix typo (2x "the")
  • #14305: Bump mapping: Fix parallax mapping in right handed mode

This list of changes was auto generated.

... (truncated)

Changelog

Sourced from @​babylonjs/core's changelog.

6.21.2

Core

Inspector

Loaders

  • STL loader: Fix out of memory when loading big stl files - by Popov72 (#14326)

Serializers

  • Add morph target names to gltf serializer - by sebavan (#14329)

6.21.1

Core

  • Support more native texture formats - by bghgary (#14301)
  • flow graph: arithmetic and logic nodes - [New Feature] by carolhmj (#14320)
  • Distinguish sounds with no soundTrackId from those in soundTrack 0. - [Bug Fix] by bmcbarron (#14324)
  • Add missing collision and trigger events to IPhysicsEnginePluginV2 in… - by carolhmj (#14323)
  • Improve Draco decoder processing code - [Bug Fix] by bghgary (#14311)
  • Fix PBR double sided lighting harmonics - [Bug Fix] by sebavan (#14322)
  • Mesh: Fix subMesh bounding info when mesh has thin instances - [Bug Fix] by Popov72 (#14309)
  • Texture: Set type and format at load time - [Bug Fix] by Popov72 (#14314)
  • fix rayHelper.ts typo - by djakinho (#14313)
  • Make core pass strict lib check - by alecmev (#14306)
  • docs: fix typo (2x "the") - by PhilippeMorier (#14304)
  • Bump mapping: Fix parallax mapping in right handed mode - [Bug Fix] by Popov72 (#14305)

Loaders

  • Improve Draco decoder processing code - [Bug Fix] by bghgary (#14311)

Viewer

  • fix viewer's animation error when animations has same name - by cpunion (#14247)

... (truncated)

Commits

Updates @babylonjs/gui from 6.18.0 to 6.21.2

Release notes

Sourced from @​babylonjs/gui's releases.

6.21.2

Changes:

  • #14316: Fixes and enhancements for gizmos
  • #14338: fix code doc torotationmatrix
  • #14330: EquiRectangularCubeTexture: load from url only once
  • #14336: Fix PBR transmission in Webgl1
  • #14335: Texture loading: Fix regression with compressed textures not working anymore
  • #14332: Flow graph pause animation node
  • #14331: Fix instance rendering issue in Babylon Native
  • #14126: Auto compute texture size in wrapNativeTexture
  • #14329: Add morph target names to gltf serializer
  • #14328: Fix lost value
  • #14326: STL loader: Fix out of memory when loading big stl files
  • #14325: Add an ugly flag to glTF draco loader extension

This list of changes was auto generated.

6.21.1

Changes:

  • #14301: Support more native texture formats
  • #14320: flow graph: arithmetic and logic nodes
  • #14324: Distinguish sounds with no soundTrackId from those in soundTrack 0.
  • #14323: Add missing collision and trigger events to IPhysicsEnginePluginV2 in…
  • #14311: Improve Draco decoder processing code
  • #14322: Fix PBR double sided lighting harmonics
  • #14321: more outputs
  • #14319: Better icons
  • #14309: Mesh: Fix subMesh bounding info when mesh has thin instances
  • #14314: Texture: Set type and format at load time
  • #14313: fix rayHelper.ts typo
  • #14310: Add more locking mode for random block
  • #14308: Playwright visualization tests
  • #14247: fix viewer's animation error when animations has same name
  • #14306: Make core pass strict lib check
  • #14307: Allow debug nodes to be terminal
  • #14304: docs: fix typo (2x "the")
  • #14305: Bump mapping: Fix parallax mapping in right handed mode

This list of changes was auto generated.

... (truncated)

Changelog

Sourced from @​babylonjs/gui's changelog.

6.21.2

Core

Inspector

Loaders

  • STL loader: Fix out of memory when loading big stl files - by Popov72 (#14326)

Serializers

  • Add morph target names to gltf serializer - by sebavan (#14329)

6.21.1

Core

  • Support more native texture formats - by bghgary (#14301)
  • flow graph: arithmetic and logic nodes - [New Feature] by carolhmj (#14320)
  • Distinguish sounds with no soundTrackId from those in soundTrack 0. - [Bug Fix] by bmcbarron (#14324)
  • Add missing collision and trigger events to IPhysicsEnginePluginV2 in… - by carolhmj (#14323)
  • Improve Draco decoder processing code - [Bug Fix] by bghgary (#14311)
  • Fix PBR double sided lighting harmonics - [Bug Fix] by sebavan (#14322)
  • Mesh: Fix subMesh bounding info when mesh has thin instances - [Bug Fix] by Popov72 (#14309)
  • Texture: Set type and format at load time - [Bug Fix] by Popov72 (#14314)
  • fix rayHelper.ts typo - by djakinho (#14313)
  • Make core pass strict lib check - by alecmev (#14306)
  • docs: fix typo (2x "the") - by PhilippeMorier (#14304)
  • Bump mapping: Fix parallax mapping in right handed mode - [Bug Fix] by Popov72 (#14305)

Loaders

  • Improve Draco decoder processing code - [Bug Fix] by bghgary (#14311)

Viewer

  • fix viewer's animation error when animations has same name - by cpunion (#14247)

... (truncated)

Commits

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Bumps the babylon group in /visualiser with 2 updates: [@babylonjs/core](https://github.com/BabylonJS/Babylon.js) and [@babylonjs/gui](https://github.com/BabylonJS/Babylon.js).


Updates `@babylonjs/core` from 6.18.0 to 6.21.2
- [Release notes](https://github.com/BabylonJS/Babylon.js/releases)
- [Changelog](https://github.com/BabylonJS/Babylon.js/blob/master/CHANGELOG.md)
- [Commits](BabylonJS/Babylon.js@6.18.0...6.21.2)

Updates `@babylonjs/gui` from 6.18.0 to 6.21.2
- [Release notes](https://github.com/BabylonJS/Babylon.js/releases)
- [Changelog](https://github.com/BabylonJS/Babylon.js/blob/master/CHANGELOG.md)
- [Commits](BabylonJS/Babylon.js@6.18.0...6.21.2)

---
updated-dependencies:
- dependency-name: "@babylonjs/core"
  dependency-type: direct:production
  update-type: version-update:semver-minor
  dependency-group: babylon
- dependency-name: "@babylonjs/gui"
  dependency-type: direct:production
  update-type: version-update:semver-minor
  dependency-group: babylon
...

Signed-off-by: dependabot[bot] <[email protected]>
@dependabot dependabot bot added dependencies Pull requests that update a dependency file javascript Pull requests that update Javascript code labels Sep 25, 2023
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dependabot bot commented on behalf of github Sep 27, 2023

Superseded by #565.

@dependabot dependabot bot closed this Sep 27, 2023
@dependabot dependabot bot deleted the dependabot/npm_and_yarn/visualiser/babylon-6fb7db2e41 branch September 27, 2023 02:40
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