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Bump the babylon group in /visualiser with 2 updates #555

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@dependabot dependabot bot commented on behalf of github Sep 1, 2023

Bumps the babylon group in /visualiser with 2 updates: @babylonjs/core and @babylonjs/gui.

Updates @babylonjs/core from 6.18.0 to 6.19.1

Release notes

Sourced from @​babylonjs/core's releases.

6.19.1

Changes:

  • #14241: adding _evt to arc rotate's pointer input
  • #14240: fix alignment issue in NME
  • #14239: avoid rendering empty trees on a11y tree
  • #14237: SolidParticleSystem: Add uvKind option to the digest method

This list of changes was auto generated.

6.19.0

Changes:

  • #14223: When reusing the same PhysicsConstraint JS object for more than one p…
  • #14234: Expose collisionEndedObservable to PhysicsBody
  • #14233: Animation groups: Add ClipKeys helper + update inspector
  • #14226: Don't allow blocks in NME to automatically connect to other blocks in…
  • #14207: NME: Fix the shadow output of the light blocks
  • #14231: [XR] a new on XR Camera initialized observable
  • #14230: Fix aggregate extent calculation when scaling is negative
  • #14229: Fix port sync
  • #14228: Add matrix for instatiateXXX
  • #14209: ArcRotateCamera: Modify offset math to correctly zoom to point
  • #14210: WebDeviceInputSystem: Added workaround for MacOS Chromium based Browsers
  • #14224: Add missing cubic projection
  • #14214: [NGE] Add Export to .glb button
  • #14216: Fix #14214
  • #14222: fix stretch nine patch to respect sourceXXX parameters
  • #14221: PointCloudSystem: Fix uv coordinates used when getting color from texture
  • #14215: New NGE node: Mapping
  • #14220: Fix bad input routing
  • #14218: Generic and specific parameters on Cylinder are opposite of how Box works in NGE
  • #14219: Fix #14218
  • #14217: better nge icons
  • #14212: Ability to not antialias GridMaterial
  • #14213: * Change the Custom Frame name formatting.
  • #14211: Procedural texture: Fix the reset method
  • #14205: Better Int icon
  • #14206: Shadows: Fix shadow light frustum calculation
  • #14204: [BUG] #14203 fix:Sound serialize
  • #14203: [BUG] Sound url is not serialised
  • #14200: Better display of ports with values
  • #14014: Make node materials compatible with prepass
  • #3: Add Color tint support to Sprite and Layer

... (truncated)

Changelog

Sourced from @​babylonjs/core's changelog.

6.19.1

Core

  • adding _evt to arc rotate's pointer input - by RaananW (#14241)
  • SolidParticleSystem: Add uvKind option to the digest method - by Popov72 (#14237)

Node Editor

6.19.0

Core

  • When reusing the same PhysicsConstraint JS object for more than one p… - [Bug Fix] by carolhmj (#14223)
  • Expose collisionEndedObservable to PhysicsBody - by carolhmj (#14234)
  • Animation groups: Add ClipKeys helper + update inspector - by Popov72 (#14233)
  • Don't allow blocks in NME to automatically connect to other blocks in… - [Bug Fix] by carolhmj (#14226)
  • NME: Fix the shadow output of the light blocks - [Bug Fix] by Popov72 (#14207)
  • a new on XR Camera initialized observable - by RaananW (#14231)
  • Fix aggregate extent calculation when scaling is negative - [Bug Fix] by carolhmj (#14230)
  • ArcRotateCamera: Modify offset math to correctly zoom to point - [Bug Fix] by PolygonalSun (#14209)
  • WebDeviceInputSystem: Added workaround for MacOS Chromium based Browsers - by PolygonalSun (#14210)
  • PointCloudSystem: Fix uv coordinates used when getting color from texture - [Bug Fix] by Popov72 (#14221)
  • Procedural texture: Fix the reset method - [Bug Fix] by Popov72 (#14211)
  • Shadows: Fix shadow light frustum calculation - [Bug Fix] by Popov72 (#14206)
  • Sound url is not serialised - by SubratGuptaCtruh (#14204)
  • Make node materials compatible with prepass - by CraigFeldspar (#14014)

GUI

  • fix stretch nine patch to respect sourceXXX parameters - [Bug Fix] by carolhmj (#14222)

Inspector

  • Animation groups: Add ClipKeys helper + update inspector - by Popov72 (#14233)

Materials

  • NME: Fix the shadow output of the light blocks - [Bug Fix] by Popov72 (#14207)
  • Ability to not antialias GridMaterial - by Queatz (#14212)

Node Editor

  • Don't allow blocks in NME to automatically connect to other blocks in… - [Bug Fix] by carolhmj (#14226)
    • Change the Custom Frame name formatting. - [Bug Fix] by carolhmj (#14213)
  • Make node materials compatible with prepass - by CraigFeldspar (#14014)
Commits
  • 0e388e2 Version update 6.19.1
  • ac1025b Patch trigger
  • c347d9a adding _evt to arc rotate's pointer input (#14241)
  • e44cd98 Merge pull request #14240 from carolhmj/fixAlignmentNodeEditors
  • 06c3e43 Merge pull request #14239 from carolhmj/allytreeavoidrenderingemptytrees
  • b37172b fix alignment issue in NME
  • 111299b avoid rendering empty trees on a11y tree
  • 755f1c2 Merge pull request #14237 from Popov72/fix-sps-uvdiffuse
  • 6b9986c Add uvKind option to the digest method
  • 0097dde Version update 6.19.0
  • Additional commits viewable in compare view

Updates @babylonjs/gui from 6.18.0 to 6.19.1

Release notes

Sourced from @​babylonjs/gui's releases.

6.19.1

Changes:

  • #14241: adding _evt to arc rotate's pointer input
  • #14240: fix alignment issue in NME
  • #14239: avoid rendering empty trees on a11y tree
  • #14237: SolidParticleSystem: Add uvKind option to the digest method

This list of changes was auto generated.

6.19.0

Changes:

  • #14223: When reusing the same PhysicsConstraint JS object for more than one p…
  • #14234: Expose collisionEndedObservable to PhysicsBody
  • #14233: Animation groups: Add ClipKeys helper + update inspector
  • #14226: Don't allow blocks in NME to automatically connect to other blocks in…
  • #14207: NME: Fix the shadow output of the light blocks
  • #14231: [XR] a new on XR Camera initialized observable
  • #14230: Fix aggregate extent calculation when scaling is negative
  • #14229: Fix port sync
  • #14228: Add matrix for instatiateXXX
  • #14209: ArcRotateCamera: Modify offset math to correctly zoom to point
  • #14210: WebDeviceInputSystem: Added workaround for MacOS Chromium based Browsers
  • #14224: Add missing cubic projection
  • #14214: [NGE] Add Export to .glb button
  • #14216: Fix #14214
  • #14222: fix stretch nine patch to respect sourceXXX parameters
  • #14221: PointCloudSystem: Fix uv coordinates used when getting color from texture
  • #14215: New NGE node: Mapping
  • #14220: Fix bad input routing
  • #14218: Generic and specific parameters on Cylinder are opposite of how Box works in NGE
  • #14219: Fix #14218
  • #14217: better nge icons
  • #14212: Ability to not antialias GridMaterial
  • #14213: * Change the Custom Frame name formatting.
  • #14211: Procedural texture: Fix the reset method
  • #14205: Better Int icon
  • #14206: Shadows: Fix shadow light frustum calculation
  • #14204: [BUG] #14203 fix:Sound serialize
  • #14203: [BUG] Sound url is not serialised
  • #14200: Better display of ports with values
  • #14014: Make node materials compatible with prepass
  • #3: Add Color tint support to Sprite and Layer

... (truncated)

Changelog

Sourced from @​babylonjs/gui's changelog.

6.19.1

Core

  • adding _evt to arc rotate's pointer input - by RaananW (#14241)
  • SolidParticleSystem: Add uvKind option to the digest method - by Popov72 (#14237)

Node Editor

6.19.0

Core

  • When reusing the same PhysicsConstraint JS object for more than one p… - [Bug Fix] by carolhmj (#14223)
  • Expose collisionEndedObservable to PhysicsBody - by carolhmj (#14234)
  • Animation groups: Add ClipKeys helper + update inspector - by Popov72 (#14233)
  • Don't allow blocks in NME to automatically connect to other blocks in… - [Bug Fix] by carolhmj (#14226)
  • NME: Fix the shadow output of the light blocks - [Bug Fix] by Popov72 (#14207)
  • a new on XR Camera initialized observable - by RaananW (#14231)
  • Fix aggregate extent calculation when scaling is negative - [Bug Fix] by carolhmj (#14230)
  • ArcRotateCamera: Modify offset math to correctly zoom to point - [Bug Fix] by PolygonalSun (#14209)
  • WebDeviceInputSystem: Added workaround for MacOS Chromium based Browsers - by PolygonalSun (#14210)
  • PointCloudSystem: Fix uv coordinates used when getting color from texture - [Bug Fix] by Popov72 (#14221)
  • Procedural texture: Fix the reset method - [Bug Fix] by Popov72 (#14211)
  • Shadows: Fix shadow light frustum calculation - [Bug Fix] by Popov72 (#14206)
  • Sound url is not serialised - by SubratGuptaCtruh (#14204)
  • Make node materials compatible with prepass - by CraigFeldspar (#14014)

GUI

  • fix stretch nine patch to respect sourceXXX parameters - [Bug Fix] by carolhmj (#14222)

Inspector

  • Animation groups: Add ClipKeys helper + update inspector - by Popov72 (#14233)

Materials

  • NME: Fix the shadow output of the light blocks - [Bug Fix] by Popov72 (#14207)
  • Ability to not antialias GridMaterial - by Queatz (#14212)

Node Editor

  • Don't allow blocks in NME to automatically connect to other blocks in… - [Bug Fix] by carolhmj (#14226)
    • Change the Custom Frame name formatting. - [Bug Fix] by carolhmj (#14213)
  • Make node materials compatible with prepass - by CraigFeldspar (#14014)
Commits
  • 0e388e2 Version update 6.19.1
  • ac1025b Patch trigger
  • c347d9a adding _evt to arc rotate's pointer input (#14241)
  • e44cd98 Merge pull request #14240 from carolhmj/fixAlignmentNodeEditors
  • 06c3e43 Merge pull request #14239 from carolhmj/allytreeavoidrenderingemptytrees
  • b37172b fix alignment issue in NME
  • 111299b avoid rendering empty trees on a11y tree
  • 755f1c2 Merge pull request #14237 from Popov72/fix-sps-uvdiffuse
  • 6b9986c Add uvKind option to the digest method
  • 0097dde Version update 6.19.0
  • Additional commits viewable in compare view

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@dependabot dependabot bot added dependencies Pull requests that update a dependency file javascript Pull requests that update Javascript code labels Sep 1, 2023
Bumps the babylon group in /visualiser with 2 updates: [@babylonjs/core](https://github.com/BabylonJS/Babylon.js) and [@babylonjs/gui](https://github.com/BabylonJS/Babylon.js).


Updates `@babylonjs/core` from 6.18.0 to 6.19.1
- [Release notes](https://github.com/BabylonJS/Babylon.js/releases)
- [Changelog](https://github.com/BabylonJS/Babylon.js/blob/master/CHANGELOG.md)
- [Commits](BabylonJS/Babylon.js@6.18.0...6.19.1)

Updates `@babylonjs/gui` from 6.18.0 to 6.19.1
- [Release notes](https://github.com/BabylonJS/Babylon.js/releases)
- [Changelog](https://github.com/BabylonJS/Babylon.js/blob/master/CHANGELOG.md)
- [Commits](BabylonJS/Babylon.js@6.18.0...6.19.1)

---
updated-dependencies:
- dependency-name: "@babylonjs/core"
  dependency-type: direct:production
  update-type: version-update:semver-minor
  dependency-group: babylon
- dependency-name: "@babylonjs/gui"
  dependency-type: direct:production
  update-type: version-update:semver-minor
  dependency-group: babylon
...

Signed-off-by: dependabot[bot] <[email protected]>
@dependabot dependabot bot force-pushed the dependabot/npm_and_yarn/visualiser/babylon-03de900114 branch from c6d9867 to 061816a Compare September 7, 2023 02:31
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dependabot bot commented on behalf of github Sep 8, 2023

Superseded by #557.

@dependabot dependabot bot closed this Sep 8, 2023
@dependabot dependabot bot deleted the dependabot/npm_and_yarn/visualiser/babylon-03de900114 branch September 8, 2023 02:23
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