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Bump the babylon group in /docs/visualiser with 2 updates #537

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@dependabot dependabot bot commented on behalf of github Jul 20, 2023

Bumps the babylon group in /docs/visualiser with 2 updates: @babylonjs/core and @babylonjs/gui.

Updates @babylonjs/core from 6.10.0 to 6.12.5

Release notes

Sourced from @​babylonjs/core's releases.

6.12.4

Changes:

  • #14020: Add new Material Plugin for various mesh debug visualizations
  • #14057: Animations: Add a weight property to AnimationGroup
  • #14058: Fix invalidateRect of a Rectangle Control with thickness
  • #14059: Screenshot tools: Fallback on regular canvas if offscreen canvas not supported
  • #14054: Fix loading skeletons using ImportMesh when the skeleton id is not a number.
  • #14051: fix Bone.returnToRest(), Bone.updateMatrix() does not work properly
  • #14053: ParticleSystem: Fix update function when particle array is not internal array

This list of changes was auto generated.

6.12.3

Changes:

  • #14050: Fix regression from 14037
  • #14048: Fix setting spatial sound option to false
  • #81: CreateCylinder does not work.

This list of changes was auto generated.

6.12.2

Changes:

  • #14049: Shaders: Fix shader parsing

This list of changes was auto generated.

6.12.1

Changes:

  • #14047: Fix sound pileup issue
  • #21: Camera movement keys

This list of changes was auto generated.

6.12.0

Changes:

... (truncated)

Changelog

Sourced from @​babylonjs/core's changelog.

6.12.5

Core

  • Basic native support of MSAA for render targets - by bghgary (#14055)
  • Animations: Add support for animatable and animation group ordering - [New Feature] by Popov72 (#14052)

6.12.4

Core

  • Add new Material Plugin for various mesh debug visualizations - [New Feature] by alexchuber (#14020)
  • Animations: Add a weight property to AnimationGroup - by Popov72 (#14057)
  • Screenshot tools: Fallback on regular canvas if offscreen canvas not supported - by Popov72 (#14059)
  • Fix loading skeletons using ImportMesh when the skeleton id is not a number. - [Bug Fix] by carolhmj (#14054)
  • fix Bone.returnToRest(), Bone.updateMatrix() does not work properly - [Bug Fix] by noname0310 (#14051)
  • ParticleSystem: Fix update function when particle array is not internal array - [Bug Fix] by Popov72 (#14053)

GUI

  • Fix invalidateRect of a Rectangle Control with thickness - [Bug Fix] by carolhmj (#14058)

6.12.3

Core

  • Fix setting spatial sound option to false - [Bug Fix] by docEdub (#14048)

6.12.2

Core

6.12.1

Core

6.12.0

Core

  • Fix SerializeMesh method to account for non-mesh ob… - [Bug Fix] by carolhmj (#14041)
  • Input transformation should be applied during the XR loop - [Bug Fix] by RaananW (#14037)
  • ShaderCodeCursor. Optimization of lines parsing - by Dok11 (#13935)
  • Effect layer stencil - by kv-bh (#14046)
  • Skeleton viewer bug - by newbeea (#14039)
  • DeviceEventFactory: Modified event factory to provide correct value for buttons property (part deux) - by PolygonalSun (#14043)

... (truncated)

Commits

Updates @babylonjs/gui from 6.10.0 to 6.12.5

Release notes

Sourced from @​babylonjs/gui's releases.

6.12.4

Changes:

  • #14020: Add new Material Plugin for various mesh debug visualizations
  • #14057: Animations: Add a weight property to AnimationGroup
  • #14058: Fix invalidateRect of a Rectangle Control with thickness
  • #14059: Screenshot tools: Fallback on regular canvas if offscreen canvas not supported
  • #14054: Fix loading skeletons using ImportMesh when the skeleton id is not a number.
  • #14051: fix Bone.returnToRest(), Bone.updateMatrix() does not work properly
  • #14053: ParticleSystem: Fix update function when particle array is not internal array

This list of changes was auto generated.

6.12.3

Changes:

  • #14050: Fix regression from 14037
  • #14048: Fix setting spatial sound option to false
  • #81: CreateCylinder does not work.

This list of changes was auto generated.

6.12.2

Changes:

  • #14049: Shaders: Fix shader parsing

This list of changes was auto generated.

6.12.1

Changes:

  • #14047: Fix sound pileup issue
  • #21: Camera movement keys

This list of changes was auto generated.

6.12.0

Changes:

... (truncated)

Changelog

Sourced from @​babylonjs/gui's changelog.

6.12.5

Core

  • Basic native support of MSAA for render targets - by bghgary (#14055)
  • Animations: Add support for animatable and animation group ordering - [New Feature] by Popov72 (#14052)

6.12.4

Core

  • Add new Material Plugin for various mesh debug visualizations - [New Feature] by alexchuber (#14020)
  • Animations: Add a weight property to AnimationGroup - by Popov72 (#14057)
  • Screenshot tools: Fallback on regular canvas if offscreen canvas not supported - by Popov72 (#14059)
  • Fix loading skeletons using ImportMesh when the skeleton id is not a number. - [Bug Fix] by carolhmj (#14054)
  • fix Bone.returnToRest(), Bone.updateMatrix() does not work properly - [Bug Fix] by noname0310 (#14051)
  • ParticleSystem: Fix update function when particle array is not internal array - [Bug Fix] by Popov72 (#14053)

GUI

  • Fix invalidateRect of a Rectangle Control with thickness - [Bug Fix] by carolhmj (#14058)

6.12.3

Core

  • Fix setting spatial sound option to false - [Bug Fix] by docEdub (#14048)

6.12.2

Core

6.12.1

Core

6.12.0

Core

  • Fix SerializeMesh method to account for non-mesh ob… - [Bug Fix] by carolhmj (#14041)
  • Input transformation should be applied during the XR loop - [Bug Fix] by RaananW (#14037)
  • ShaderCodeCursor. Optimization of lines parsing - by Dok11 (#13935)
  • Effect layer stencil - by kv-bh (#14046)
  • Skeleton viewer bug - by newbeea (#14039)
  • DeviceEventFactory: Modified event factory to provide correct value for buttons property (part deux) - by PolygonalSun (#14043)

... (truncated)

Commits

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Bumps the babylon group in /docs/visualiser with 2 updates: [@babylonjs/core](https://github.com/BabylonJS/Babylon.js) and [@babylonjs/gui](https://github.com/BabylonJS/Babylon.js).


Updates `@babylonjs/core` from 6.10.0 to 6.12.5
- [Release notes](https://github.com/BabylonJS/Babylon.js/releases)
- [Changelog](https://github.com/BabylonJS/Babylon.js/blob/master/CHANGELOG.md)
- [Commits](BabylonJS/Babylon.js@6.10.0...6.12.5)

Updates `@babylonjs/gui` from 6.10.0 to 6.12.5
- [Release notes](https://github.com/BabylonJS/Babylon.js/releases)
- [Changelog](https://github.com/BabylonJS/Babylon.js/blob/master/CHANGELOG.md)
- [Commits](BabylonJS/Babylon.js@6.10.0...6.12.5)

---
updated-dependencies:
- dependency-name: "@babylonjs/core"
  dependency-type: direct:production
  update-type: version-update:semver-minor
  dependency-group: babylon
- dependency-name: "@babylonjs/gui"
  dependency-type: direct:production
  update-type: version-update:semver-minor
  dependency-group: babylon
...

Signed-off-by: dependabot[bot] <[email protected]>
@dependabot dependabot bot added dependencies Pull requests that update a dependency file javascript Pull requests that update Javascript code labels Jul 20, 2023
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dependabot bot commented on behalf of github Jul 21, 2023

Superseded by #540.

@dependabot dependabot bot closed this Jul 21, 2023
@dependabot dependabot bot deleted the dependabot/npm_and_yarn/docs/visualiser/babylon-e6ac3618d2 branch July 21, 2023 02:18
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