Releases: devnoname120/vitabright
2.0: Universal OLED support, and a much improved gamma table!
- @SKGleba fixed an issue where vitabright wasn't working on some OLED screens. (#13)
- @buzeak reworked the OLED LUT completely from scratch. OLED models can now go very low and very high without altering the colors! The brightness levels are natural just like without this plugin. A HUGE thanks to him! (#36)
- Increased the maximum brightness you can set the slider to in CPU-intensive games
Thanks to Once13One and f2pwn for testing this release.
Ultra brightness + live tweaking
- Add ultra brightness mode (thanks to @juliansteenbakker!)
- Add functions to allow live tweaking using Vitabright Lut Editor.
1.0: Support for LCD screens (PS Vita 2000)
- Support for LCD screens (PS Vita 2000)
- Fix issue where the brightness would jump after inactivity if it was very low. #11
Thanks to @sonofskywalker3 for testing this release.
0.9: Custom gamma table by default
0.5: Custom gamma table
3.60-only
Notice: This plugin won't do anything out of the box, you need to customize the gamma table yourself and figure out what each number does.
This update allows users to customize the gamma lookup table that is used for brightness levels.
The table vitabright_lut.txt
is the original one unaltered, it needs to be placed in ur0:/tai/
or ux0:/tai
(ur0 has the priority).
Each line in this file corresponds to a brightness level, there must be exactly 17 lines plus an empty one a the end. Each number has to be a 2-digit hexadecimal integer (so from 00 to FF).
0.01: Semi-working
Very experimental, allows to lower the minimum brightness by a bit (same brightness as when the screen dims after some inactivity).