ActionKit contains an editor for visual scripting. The developer can provide functions the user can use as nodes, the input and output parameters and run the function defined by the user. It is also possible to add custom data types that conform to the ActionType
protocol.
- Open your Swift package in Xcode.
- Navigate to
File > Add Packages
. - Paste this URL into the search field:
https://github.com/david-swift/ActionKit-macOS
- Click on
Copy Dependency
. - Navigate to the
Package.swift
file. - In the
Package
initializer, underdependencies
, paste the dependency into the array.
- Open your Xcode project in Xcode.
- Navigate to
File > Add Packages
. - Paste this URL into the search field:
https://github.com/david-swift/ActionKit-macOS
- Click on
Add Package
.
Information on how to use the package is available in the documentation.
- SwiftLintPlugin licensed under the MIT license
- SwiftLint for checking whether code style conventions are violated
- AudioKit: File NodeEditor+Drawing.swift in the AudioKit/Flow GitHub repository
- The programming language Swift