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completely removed all hacks for scratchpad ram, loader and bar asm o…
…nly write to text RAM, no scratchpad ram.
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@@ -51,15 +51,15 @@ Windows/MinGW: | |
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``` | ||
usage: c2d [-vh?] | ||
c2d [-bum] [-r row] [-t filename] [-s start address override] input[.mon],[load_address] output.dsk | ||
c2d [-bgm] [-r row] [-t filename] [-s start address override] input[.mon],[load_address] output.dsk | ||
-h|? this help | ||
-m jump to monitor after booting | ||
-s XXXX jump to XXXX after booting | ||
-t filename, where filename is a 1K $400-$7FF text page splash screen | ||
The splash screen will display while the binary is loading | ||
-u do not patch screen holes | ||
-b animated loading bar (experimental) | ||
-b animated loading bar | ||
-g splash page is mixed mode GR | ||
-r override row default of 19 with 'row' | ||
-v print version number and exit | ||
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@@ -82,6 +82,34 @@ Examples: | |
c2d -t gameserverclient.textpage gameserverclient,800 gameserverclient.dsk | ||
``` | ||
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### Splash Page Examples | ||
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Click on image to see video. | ||
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``` | ||
c2d -t gameserverclient.textpage gameserverclient,800 gameserverclient.dsk | ||
``` | ||
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`-t gameserverclient.textpage` tell `c2d` to put up a text splash page while the binary is loading. | ||
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[![splash](https://img.youtube.com/vi/9EPy0JnnJyA/0.jpg)](https://www.youtube.com/watch?v=9EPy0JnnJyA "splash") | ||
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``` | ||
c2d -b -t barloader.textpage gameserverclient,800 gameserverclientbar.dsk | ||
``` | ||
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`-b` adds an animated bar on line 19. | ||
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[![splash](https://img.youtube.com/vi/D3SaHlw4fgM/0.jpg)](https://www.youtube.com/watch?v=D3SaHlw4fgM "splashbar") | ||
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``` | ||
c2d -b -g -r 23 -t bargrloader.textpage gameserverclient,800 gameserverclientbargr.dsk | ||
``` | ||
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`-r 23` moves the animated bar to line 23, and `-g` indicates the splash page is mixed mode text/gr. | ||
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[![splashbargr](https://img.youtube.com/vi/4Ik1eraAM6c/0.jpg)](https://www.youtube.com/watch?v=4Ik1eraAM6c "splashbargr") | ||
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### text2page Example | ||
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Input is expected to be ASCII text (LF or CRLF line terminated). Only the first 40 characters/line and the first 24 lines are read. See `gameserverclient.text` and `barloader.text` examples. | ||
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@@ -124,7 +152,7 @@ Yes. No input checking. Big Endian untested. | |
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### The Ugly Stuff | ||
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c2d, Code to Disk, Version 0.56 | ||
c2d, Code to Disk, Version 0.57 | ||
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(c) 2012,2017 All Rights Reserved, Egan Ford ([email protected]) | ||
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