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A bounded single-producer single-consumer wait-free and lock-free queue written in C++11

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SPSCQueue.h

C/C++ CI License

A single producer single consumer wait-free and lock-free fixed size queue written in C++11. This implementation is faster than both boost::lockfree::spsc and folly::ProducerConsumerQueue.

Example

SPSCQueue<int> q(1);
auto t = std::thread([&] {
  while (!q.front());
  std::cout << *q.front() << std::endl;
  q.pop();
});
q.push(1);
t.join();

See src/SPSCQueueExample.cpp for the full example.

Usage

  • SPSCQueue<T>(size_t capacity);

    Create a SPSCqueue holding items of type T with capacity capacity. Capacity needs to be at least 1.

  • void emplace(Args &&... args);

    Enqueue an item using inplace construction. Blocks if queue is full.

  • bool try_emplace(Args &&... args);

    Try to enqueue an item using inplace construction. Returns true on success and false if queue is full.

  • void push(const T &v);

    Enqueue an item using copy construction. Blocks if queue is full.

  • template <typename P> void push(P &&v);

    Enqueue an item using move construction. Participates in overload resolution only if std::is_constructible<T, P&&>::value == true. Blocks if queue is full.

  • bool try_push(const T &v);

    Try to enqueue an item using copy construction. Returns true on success and false if queue is full.

  • template <typename P> void try_push(P &&v);

    Try to enqueue an item using move construction. Returns true on success and false if queue is full. Participates in overload resolution only if std::is_constructible<T, P&&>::value == true.

  • T *front();

    Return pointer to front of queue. Returns nullptr if queue is empty.

  • pop();

    Dequeue first elment of queue. Invalid to call if queue is empty. Requires std::is_nothrow_destructible<T>::value == true.

Only a single writer thread can perform enqueue operations and only a single reader thread can perform dequeue operations. Any other usage is invalid.

Huge page support

In addition to supporting custom allocation through the standard custom allocator interface this library also supports standard proposal P0401R3 Providing size feedback in the Allocator interface. This allows convenient use of huge pages without wasting any allocated space. Using size feedback is only supported when C++17 is enabled.

The library currently doesn't include a huge page allocator since the APIs for allocating huge pages are platform dependent and handling of huge page size and NUMA awareness is application specific.

Below is an example huge page allocator for Linux:

#include <sys/mman.h>

template <typename T> struct Allocator {
  using value_type = T;

  struct AllocationResult {
    T *ptr;
    size_t count;
  };

  size_t roundup(size_t n) { return (((n - 1) >> 21) + 1) << 21; }

  AllocationResult allocate_at_least(size_t n) {
    size_t count = roundup(sizeof(T) * n);
    auto p = static_cast<T *>(mmap(nullptr, count, PROT_READ | PROT_WRITE,
                                   MAP_PRIVATE | MAP_ANONYMOUS | MAP_HUGETLB,
                                   -1, 0));
    if (p == MAP_FAILED) {
      throw std::bad_alloc();
    }
    return {p, count / sizeof(T)};
  }

  void deallocate(T *p, size_t n) { munmap(p, roundup(sizeof(T) * n)); }
};

See src/SPSCQueueExampleHugepages.cpp for the full example on how to use huge pages on Linux.

Implementation

Memory layout

The underlying implementation is based on a ring buffer.

Care has been taken to make sure to avoid any issues with false sharing. The head and tail indices are aligned and padded to the false sharing range (cache line size). Additionally the slots buffer is padded with the false sharing range at the beginning and end, this prevents false sharing with any adjacent allocations.

This implementation has higher throughput than a typical concurrent ring buffer by locally caching the head and tail indices in the writer and reader respectively. The caching increases throughput by reducing the amount of cache coherency traffic.

To understand how that works first consider a read operation in absence of caching: the head index (read index) needs to be updated and thus that cache line is loaded into the L1 cache in exclusive state. The tail (write index) needs to be read in order to check that the queue is not empty and is thus loaded into the L1 cache in shared state. Since a queue write operation needs to read the head index it's likely that a write operation requires some cache coherency traffic to bring the head index cache line back into exclusive state. In the worst case there will be one cache line transition from shared to exclusive for every read and write operation.

Next consider a queue reader that caches the tail index: if the cached tail index indicates that the queue is empty, then load the tail index into the cached tail index. If the queue was non-empty multiple read operations up until the cached tail index can complete without stealing the writer's tail index cache line's exclusive state. Cache coherency traffic is therefore reduced. An analogous argument can be made for the queue write operation.

This implementation allows for arbitrary non-power of two capacities, instead allocating a extra queue slot to indicate full queue. If you don't want to waste storage for a extra queue slot you should use a different implementation.

References:

Testing

Testing lock-free algorithms is hard. I'm using two approaches to test the implementation:

  • A single threaded test that the functionality works as intended, including that the element constructor and destructor is invoked correctly.
  • A multi-threaded fuzz test that all elements are enqueued and dequeued correctly under heavy contention.

Benchmarks

Throughput benchmark measures throughput between 2 threads for a queue of int elements.

Latency benchmark measures round trip time between 2 threads communicating using 2 queues of int elements.

Benchmark results for a AMD Ryzen 9 3900X 12-Core Processor, the 2 threads are running on different cores on the same chiplet:

Queue Throughput (ops/ms) Latency RTT (ns)
SPSCQueue 362723 133
boost::lockfree::spsc 209877 222
folly::ProducerConsumerQueue 148818 147

Cited by

SPSCQueue have been cited by the following papers:

  • Peizhao Ou and Brian Demsky. 2018. Towards understanding the costs of avoiding out-of-thin-air results. Proc. ACM Program. Lang. 2, OOPSLA, Article 136 (October 2018), 29 pages. DOI: https://doi.org/10.1145/3276506

About

This project was created by Erik Rigtorp <[email protected]>.

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A bounded single-producer single-consumer wait-free and lock-free queue written in C++11

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