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year_in_pixels

A new Flutter project.

Getting Started

This project is a starting point for a Flutter application.

A few resources to get you started if this is your first Flutter project:

For help getting started with Flutter, view our online documentation, which offers tutorials, samples, guidance on mobile development, and a full API reference.

Testing on Android Devices

To test this project on an Android device, follow these steps:

  1. Enable Developer Mode on Your Android Device:

    • Go to Settings > About phone.
    • Tap on Build number multiple times until you see a message that says "You are now a developer!"
  2. Enable Wireless Debugging:

    • Go to Settings > System > Developer options.
    • Scroll down and enable Wireless debugging.
  3. Pair Device with ADB:

    • In Developer options, tap on Wireless debugging.
    • Select Pair device with pairing code.
    • A pairing code along with an IP address and port will be displayed.
    • Open your terminal/command prompt on your computer.
    • Run the following command, replacing <ip> and <port> with the values shown on your device:
      adb pair <ip>:<port>
    • Enter the pairing code displayed on your device when prompted.
  4. Connect to the Device from VSCode:

    • In VSCode, press Ctrl+Shift+P to open the command palette.
    • Search for and select ADB: Connect to device IP.
    • Enter the IP address and port displayed on the Wireless debugging screen.
  5. Run the Project:

    • With the device connected, run the project using your preferred method.
    • The app should now be deployed and running on your Android device.

Note: Ensure that the ADB client is installed on your computer. You can download it from the Android Studio official website.

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