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Eviternity

A Project brought to life by students

5 Weeks project for our course Game-Engines & scripting at SRH university Heidelberg

Website: https://eviternity-game.com/
Trailer:https://www.youtube.com/watch?v=ZeomRK0zX1w

Software Used

Unity v. 5.5.0f3
Visual Studio 2015 Update 3

Programming-Team and resposiblities

Benedikt Zöller
Lead Programmer, Animations, Asset import, Scene Merge, Sound implementation

Marcel Croonenbroeck
Player, Boss, Weapons, Projectiles, Explosions, Status-Effects, Abilities, GamePad-Manager, Game-Manager, Damage-System

Daniel Masly
Doors, Animation, Pause-System (Pause Menu)

Fabian Subat
Enemy

Gregor vonFrankenberg
Menus/UI, Video player, Player selection

Maksym Hlaholiev
Camera, Sounds, Triggers

Richard Brönnimann
HUD

Lukas Bosniak
Enemy, Environmental Objects

Peter Ehmler
Checkpoints, Environmental Objects

Team

https://eviternity-game.com/team/

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Unity Game developed during our course Game Engines & Scripting

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