Release of Aoba 1.4.3 for Fabric 1.21.x
Please be aware that this client requires both Fabric and the latest Fabric API, which can be found at:
link
- If you experience any crashing, please delete the Aoba config folder located in %appdata%/.minecraft/aoba
What's Changed
- Added Addon System. (by @cvs0)
- Added Proxy System. (by @cvs0)
- Added Baritone implementation (by @cvs0)
- Added reworked main menu (by @cvs0 and @coltonk9043)
- Added FastLadder module. (by @Xatsec)
- Added Speed module. (by @Xatsec)
- Added Strafe module. (by @Xatsec)
- Added ClickTP module.
- Added EntityControl module.
- Added ReverseStep module.
- Added AntiHunder module.
- Added EXPThrowner module.
- Added BowAimbot module. (by @Xatsec)
- Added GUIMove module. (by @cvs0)
- Added AutoShear module.
- Added XCarry module.
- Added MiddleClickAction module (by @cvs0)
- Added NoRender module (by @cvs0)
- Added FocusFPS module (by @cvs0)
- Added Barrels to ChestESP.
- Added 3 Pathfinders. (Walking, Flying, Teleporting)
- Added experimental MobESP/PlayerESP rendering mode.
- Added ability to resize Windows and HUD elements by dragging on their borders.
- Added different cursors when hovering certain elements / performing certain actions.
- Added more No-Fall settings.
- Added more NoClip settings.
- Added more Jetpack settings.
- Added more Fly settings.
- Added more FakePlayer settings.
- Added more AntiKnockback settings. (by @Logging4J)
- Added more AutoEat settings.
- Added more rotation settings to Aimbot, Crystal Aura, and KillAura.
- Added ability to text-align certain HUD elements (such as module list)
- Added Tooltips to modules that displays their description (by @cvs0)
- Added Z-Index to HUD elements.
- Added update notifcation to Main Menu.
- Added DiscordRPC for discord integration.
- Added back HUD color modes (Rainbow, Random)
- Split InfoHUD into seperate HUD elements (TimeHud, PingHud, FPSHud, CoordsHud, etc)
- Fixed AltManager.
- Fixed Trajectory module.
- Fixed CrystalAura bugs and added several settings. (by @cvs0 and @coltonk9043)
- Fixed TriggerBot delay not working properly. (by @cvs0 and @coltonk9043)
- Fixed Sneak not sneaking properly. (by @cvs0)
- Fixed ESP model interpolation. (by @cvs0)
- Fixed ArmorHUD not displaying armor correctly.
- Fixed a million crash issues.
- Updated animations across many UI elements. (by @cvs0 and @coltonk9043)
Notes
I'd like to thank all of the help I've received from all of the contributors; especially cvs0, who has contributed a huge amount of time to improving Aoba. This is one of the biggest single updates I have ever released, and there is much more planned.
cvs0 is also working on another project, check it out here: squidhack
From here on out, I want to try to commit to more frequent updates and a much higher standard for the quality of each module, with a large focus on PvP modules specifically. I understand that Aoba's combat modules are lacking when it comes to timings, anticheat bypasses, and customizability, and I hope to be able to improve upon them in the near future.
Thanks again for all of your support. Let's make Aoba one of the best ;)