A boilerplate project for Flutter using RiverPod, Dio, auto_route, Freezed and generated with very_good_cli.
This is a very simple Boilerplate application, this has following features.
- User can Sign In and Up
- After signing in he can see a list of items
It uses a mock json server which doesn't store or validate anything, so for signing in/up any email, password will simply work.
RiverPod was used for state management, but there's an old implementation with Flutter bloc as well, you may check out bloc branch, though that branch doesn't have many of the latest changes.
You can go through this Flutter Starter Pack.
This project contains 3 flavors:
- development
- staging
- production
To run the desired flavor either use the launch configuration in VSCode/Android Studio or use the following commands:
# Development
$ flutter run --flavor development --target lib/main_development.dart
# Staging
$ flutter run --flavor staging --target lib/main_staging.dart
# Production
$ flutter run --flavor production --target lib/main_production.dart
*Flutter Boilerplate works on iOS, Android, and Web.
To run all unit and widget tests use the following command:
$ flutter test --coverage --test-randomize-ordering-seed random
To view the generated coverage report you can use lcov.
# Generate Coverage Report
$ genhtml coverage/lcov.info -o coverage/
# Open Coverage Report
$ open coverage/index.html
You can run all these scripts manually or could use Derry and maintain a yaml file, where you can define all those scripts and run with derry in a very convinient way. All the scripts for this project is defined here
Example:
instead of running
flutter pub run build_runner watch --delete-conflicting-outputs
you could simply use derry watch
or use build_apk_dev
instead of
flutter build apk --flavor development -t lib/main_development.dart
This project relies on flutter_localizations and follows the official internationalization guide for Flutter.
- To add a new localizable string, open the
app_en.arb
file atlib/l10n/arb/app_en.arb
.
{
"@@locale": "en",
"counterAppBarTitle": "Counter",
"@counterAppBarTitle": {
"description": "Text shown in the AppBar of the Counter Page"
}
}
- Then add a new key/value and description
{
"@@locale": "en",
"counterAppBarTitle": "Counter",
"@counterAppBarTitle": {
"description": "Text shown in the AppBar of the Counter Page"
},
"helloWorld": "Hello World",
"@helloWorld": {
"description": "Hello World Text"
}
}
- Use the new string
import 'package:flutter_boilerplate/l10n/l10n.dart';
@override
Widget build(BuildContext context) {
final l10n = context.l10n;
return Text(l10n.helloWorld);
}
Update the CFBundleLocalizations
array in the Info.plist
at ios/Runner/Info.plist
to include the new locale.
...
<key>CFBundleLocalizations</key>
<array>
<string>en</string>
<string>es</string>
</array>
...
- For each supported locale, add a new ARB file in
lib/l10n/arb
.
├── l10n
│ ├── arb
│ │ ├── app_en.arb
│ │ └── app_es.arb
- Add the translated strings to each
.arb
file:
app_en.arb
{
"@@locale": "en",
"counterAppBarTitle": "Counter",
"@counterAppBarTitle": {
"description": "Text shown in the AppBar of the Counter Page"
}
}
app_es.arb
{
"@@locale": "es",
"counterAppBarTitle": "Contador",
"@counterAppBarTitle": {
"description": "Texto mostrado en la AppBar de la página del contador"
}
}
- Updating it on daily basis as much as possible, work in progess[WIP].
- Support by clicking the ⭐ button on the upper right of this page. ✌️