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Releases: coditva/A-Vim-Story

0.2.1

03 Dec 09:32
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0.2.1 Pre-release
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Changelog

Add

  • a new key E

Fix

  • an underflow in map

0.2.0

26 Nov 13:18
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0.2.0 Pre-release
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Changelog

Add

  • a new module interface by merging display and input
  • signal handling
  • a command line like in Vim
  • arrow keys for navigation in the menu
  • a new tile type 'text' in maps
  • a new key w
  • a new key W
  • a new module command by rewriting action module

Fix

  • the segfault when unable to open map
  • the map module so that the map only changeable inside it
  • the memory leak in the map module
  • point getting out of bound in map module

Remove

  • passing map pointer to the map module

0.1.0

17 Nov 22:38
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0.1.0 Pre-release
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Changelog

Add

  • a better, scaled display
  • keys unlocking functionality as the game progresses
  • 8 pluggable maps
  • a storyline

Fix

  • the build/install system

Remove

  • all the old code; project written from scratch