This is a C#.NET tool for reading the binary dumps of Nintendo GameCube Memory Cards. When you're using something like the Dolphin Emulator, or Homebrew that's able to create a complete, 1-to-1 binary copy of your memory card, this tool will be able to read its contents.
To make it clear, this tool is still under development, and relies on paths and settings based upon my own system. As development progresses, I will tweak the interface, code and usability so anyone can use this tool without problem. The goal is to support Linux, macOS and Windows, using the .NET Core framework.
If you want to help out, by all means make pull requests, open issues and contribute. I'd really appreciate for example more binary files to play with so I can ensure that the code supports all different systems out there.
Pleasee see the LICENSE.txt