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Releases: codemonauts/craft-glossary

1.0.6 - 2022-12-16

16 Dec 12:49
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Fixed

  • Missing definitions when applying the glossary multiple times. (#5)
  • Remove empty strings from terms breaking the frontend. (#7)
  • Fixed shortcut to save terms and glossaries. (#8)

2.0.1 - 2022-12-15

14 Dec 22:15
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Fixed

  • Missing definitions when applying the glossary multiple times. (#5)
  • Remove empty strings from terms breaking the frontend. (#7)

2.0.0 2022-05-11

11 May 20:03
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Added

  • Craft CMS 4 compatibility.

Changed

  • Requires Craft CMS >= 4.0
  • Update tippy.js to 6.3.7

1.0.5 - 2021-09-28

28 Sep 15:48
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Fixed

  • Escaping special regular expression characters.

1.0.4 - 2021-09-28

28 Sep 13:34
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Added

  • Add the term element to the term template variables. So you can now acces the hole term element within the template.

Deprecated

  • The custom fields values of a term in the term template are accessible by the handle, e.g. {{ myCustomField }}. This will be removed in the future. You should now access the custom field values using the term variable, e.g. {{ term.myCustomField }}.

1.0.3 - 2021-09-27

27 Sep 14:40
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Fixed

  • Remove CP asset dependencies from frontend asset bundle.

1.0.2 - 2021-09-20

20 Sep 15:37
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Fixed

  • Deleting disabled terms is fixed.
  • Fixed wrong schema version.

1.0.1 - 2021-09-16

16 Sep 11:39
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Added

  • Added translation. Added German translation (thanks to @emsuiko).
  • You can now iterate over terms in templates like {% for term in craft.glossary.terms.glossary('myGlossary').all() %}.

Fixed

  • Fixed an error when creating a new term and no default glossary exists.
  • If the current user in the CP has only permissions to edit terms, the redirect will respect this now and redirects the user to the terms instead of the glossaries.
  • In some circumstances you could have more than one default glossary. This is fixed.

1.0.0 - 2021-07-20

20 Jul 14:39
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Added

  • Initial release