This is modification of Sinput by @SophieH
Ginput is an input wrapper for Unity made primarily for keyboard, mouse, & gamepad input, with a focus on making it easy for developers to make more accessible games and add multiplayer support.
- Simple, can be used just like the Input class
- Supports control rebinding
- Support for common gamepads
- Simplifies local multiplayer input
- Simplifies common input issues like menu repeating or toggle/hold behaviour
- Works with canvas UIs
- Includes touchscreen controls