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Upgrade sprite sheet with size, following CGE recommendations
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michaliskambi committed May 20, 2024
1 parent c70ff15 commit 1db17f0
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Showing 2 changed files with 2 additions and 2 deletions.
2 changes: 1 addition & 1 deletion example_models/sprite_sheets/disciple.castle-sprite-sheet
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<TextureAtlas imagePath="disciple.png">
<TextureAtlas width="1024" height="1024" imagePath="disciple.png">
<SubTexture x="0" y="973" fps="8" name="idle_1" width="45" height="51"/>
<SubTexture x="45" y="973" name="idle_2" width="45" height="51"/>
<SubTexture x="90" y="973" name="idle_3" width="45" height="51"/>
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2 changes: 1 addition & 1 deletion example_models/sprite_sheets/mage2.castle-sprite-sheet
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<TextureAtlas imagePath="mage2.png">
<TextureAtlas width="1024" height="1024" imagePath="mage2.png">
<SubTexture x="0" y="914" fps="8" name="idle_1" width="122" height="110"/>
<SubTexture x="122" y="914" name="idle_2" width="122" height="110"/>
<SubTexture x="244" y="914" name="idle_3" width="122" height="110"/>
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